public synchronized void clearDebri(Room room, int taskCode) { Tick almostTock = null; TockClient C = null; ItemTicker I = null; Iterator<TockClient> roomSet; MOB mob = null; for (Iterator<Tick> e = tickGroups(); e.hasNext(); ) { almostTock = e.next(); roomSet = almostTock.getLocalItems(taskCode, room); if (roomSet != null) for (; roomSet.hasNext(); ) { C = (TockClient) roomSet.next(); if (C.clientObject instanceof ItemTicker) { I = (ItemTicker) C.clientObject; almostTock.delTicker(C); I.setProperLocation(null); } else if (C.clientObject instanceof MOB) { mob = (MOB) C.clientObject; if ((mob.isMonster()) && (!room.isInhabitant(mob))) { mob.destroy(); almostTock.delTicker(C); } } } } }
@Override protected void finalize() { spellV = null; compiledMask = null; chanceToHappen = -1; unrevocableSpells = null; if ((invokerMOB != null) && (invokerMOB.Name().equals("invoker"))) invokerMOB.destroy(); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!(affected instanceof MOB)) return true; final MOB mob = (MOB) affected; if ((msg.amITarget(mob)) && (CMath.bset(msg.targetMajor(), CMMsg.MASK_MALICIOUS)) && (msg.tool() instanceof Ability) && (!mob.amDead())) { final Ability A = (Ability) msg.tool(); if (CMath.bset(A.flags(), Ability.FLAG_PARALYZING)) { msg.addTrailerMsg( CMClass.getMsg( mob, null, CMMsg.MSG_OK_VISUAL, L("The uninhibiting barrier around <S-NAME> repels the @x1.", A.name()))); return false; } final MOB newMOB = CMClass.getFactoryMOB(); final CMMsg msg2 = CMClass.getMsg(newMOB, null, null, CMMsg.MSG_SIT, null); newMOB.recoverPhyStats(); try { A.affectPhyStats(newMOB, newMOB.phyStats()); if ((!CMLib.flags().aliveAwakeMobileUnbound(newMOB, true)) || (CMath.bset(A.flags(), Ability.FLAG_PARALYZING)) || (!A.okMessage(newMOB, msg2))) { msg.addTrailerMsg( CMClass.getMsg( mob, null, CMMsg.MSG_OK_VISUAL, L("The uninhibiting barrier around <S-NAME> repels the @x1.", A.name()))); newMOB.destroy(); return false; } } catch (final Exception e) { } newMOB.destroy(); } return true; }
public static java.util.List<Ability> returnOffensiveAffects(Physical fromMe) { final MOB newMOB = CMClass.getFactoryMOB(); newMOB.setLocation(CMLib.map().roomLocation(fromMe)); final List<Ability> offenders = new Vector<Ability>(); for (int a = 0; a < fromMe.numEffects(); a++) // personal { final Ability A = fromMe.fetchEffect(a); if ((A != null) && (A.canBeUninvoked())) { try { newMOB.recoverPhyStats(); A.affectPhyStats(newMOB, newMOB.phyStats()); if (CMLib.flags().isInvisible(newMOB) || CMLib.flags().isHidden(newMOB)) offenders.add(A); } catch (final Exception e) { } } } newMOB.destroy(); return offenders; }