public void adminSet(String[] split) throws TownyException { if (split.length == 0) { sender.sendMessage(ChatTools.formatTitle("/townyadmin set")); // TODO: player.sendMessage(ChatTools.formatCommand("", // "/townyadmin set", "king [nation] [king]", "")); sender.sendMessage( ChatTools.formatCommand( "", "/townyadmin set", "mayor [town] " + TownySettings.getLangString("town_help_2"), "")); sender.sendMessage(ChatTools.formatCommand("", "/townyadmin set", "mayor [town] npc", "")); // player.sendMessage(ChatTools.formatCommand("", "/townyadmin set", // "debugmode [on/off]", "")); // player.sendMessage(ChatTools.formatCommand("", "/townyadmin set", // "devmode [on/off]", "")); return; } if (!TownyUniverse.getPermissionSource() .testPermission( player, PermissionNodes.TOWNY_COMMAND_TOWNYADMIN_SET.getNode(split[0].toLowerCase()))) throw new TownyException(TownySettings.getLangString("msg_err_command_disable")); if (split[0].equalsIgnoreCase("mayor")) { if (split.length < 3) { sender.sendMessage(ChatTools.formatTitle("/townyadmin set mayor")); sender.sendMessage( ChatTools.formatCommand( "Eg", "/townyadmin set mayor", "[town] " + TownySettings.getLangString("town_help_2"), "")); sender.sendMessage( ChatTools.formatCommand("Eg", "/townyadmin set mayor", "[town] npc", "")); } else try { Resident newMayor = null; Town town = TownyUniverse.getDataSource().getTown(split[1]); if (split[2].equalsIgnoreCase("npc")) { String name = nextNpcName(); TownyUniverse.getDataSource().newResident(name); newMayor = TownyUniverse.getDataSource().getResident(name); newMayor.setRegistered(System.currentTimeMillis()); newMayor.setLastOnline(0); newMayor.setNPC(true); TownyUniverse.getDataSource().saveResident(newMayor); TownyUniverse.getDataSource().saveResidentList(); // set for no upkeep as an NPC mayor is assigned town.setHasUpkeep(false); } else { newMayor = TownyUniverse.getDataSource().getResident(split[2]); // set upkeep again town.setHasUpkeep(true); } if (!town.hasResident(newMayor)) TownCommand.townAddResident(town, newMayor); // Delete the resident if the old mayor was an NPC. Resident oldMayor = town.getMayor(); town.setMayor(newMayor); if (oldMayor.isNPC()) { try { town.removeResident(oldMayor); TownyUniverse.getDataSource().removeResident(oldMayor); TownyUniverse.getDataSource().removeResidentList(oldMayor); } catch (EmptyTownException e) { // Should never reach here as we are setting a new // mayor before removing the old one. e.printStackTrace(); } } TownyUniverse.getDataSource().saveTown(town); String[] msg = TownySettings.getNewMayorMsg(newMayor.getName()); TownyMessaging.sendTownMessage(town, msg); // TownyMessaging.sendMessage(player, msg); } catch (TownyException e) { TownyMessaging.sendErrorMsg(getSender(), e.getMessage()); } } else if (split[0].equalsIgnoreCase("capital")) { if (split.length < 2) { sender.sendMessage(ChatTools.formatTitle("/townyadmin set capital")); sender.sendMessage(ChatTools.formatCommand("Eg", "/ta set capital", "[town name]", "")); } else { try { Town newCapital = TownyUniverse.getDataSource().getTown(split[1]); Nation nation = newCapital.getNation(); nation.setCapital(newCapital); plugin.resetCache(); TownyMessaging.sendNationMessage( nation, TownySettings.getNewKingMsg(newCapital.getMayor().getName(), nation.getName())); TownyUniverse.getDataSource().saveNation(nation); TownyUniverse.getDataSource().saveNationList(); } catch (TownyException e) { TownyMessaging.sendErrorMsg(player, e.getMessage()); } } } else { TownyMessaging.sendErrorMsg( getSender(), String.format(TownySettings.getLangString("msg_err_invalid_property"), "administrative")); return; } }
public void parseAdminTownCommand(String[] split) throws TownyException { // TODO Make this use the actual town command procedually. if (split.length == 0 || split[0].equalsIgnoreCase("?")) { sender.sendMessage(ChatTools.formatTitle("/townyadmin town")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town]", "")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town] add/kick [] .. []", "")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town] rename [newname]", "")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town] delete", "")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town] spawn", "")); sender.sendMessage( ChatTools.formatCommand( TownySettings.getLangString("admin_sing"), "/townyadmin town", "[town] outpost #", "")); return; } try { Town town = TownyUniverse.getDataSource().getTown(split[0]); if (split.length == 1) { TownyMessaging.sendMessage(getSender(), TownyFormatter.getStatus(town)); return; } if (!TownyUniverse.getPermissionSource() .testPermission( player, PermissionNodes.TOWNY_COMMAND_TOWNYADMIN_TOWN.getNode(split[1].toLowerCase()))) throw new TownyException(TownySettings.getLangString("msg_err_command_disable")); if (split[1].equalsIgnoreCase("add")) { /* * if (isConsole) { sender.sendMessage( * "[Towny] InputError: This command was designed for use in game only." * ); return; } */ TownCommand.townAdd(getSender(), town, StringMgmt.remArgs(split, 2)); } else if (split[1].equalsIgnoreCase("kick")) { TownCommand.townKickResidents( getSender(), town.getMayor(), town, TownyUniverse.getValidatedResidents(getSender(), StringMgmt.remArgs(split, 2))); } else if (split[1].equalsIgnoreCase("delete")) { TownyUniverse.getDataSource().removeTown(town); } else if (split[1].equalsIgnoreCase("rename")) { if (!NameValidation.isBlacklistName(split[2])) { TownyUniverse.getDataSource().renameTown(town, split[2]); TownyMessaging.sendTownMessage( town, String.format( TownySettings.getLangString("msg_town_set_name"), ((getSender() instanceof Player) ? player.getName() : "CONSOLE"), town.getName())); } else TownyMessaging.sendErrorMsg(getSender(), TownySettings.getLangString("msg_invalid_name")); } else if (split[1].equalsIgnoreCase("spawn")) { TownCommand.townSpawn(player, StringMgmt.remArgs(split, 2), town, "", false); } else if (split[1].equalsIgnoreCase("outpost")) { TownCommand.townSpawn(player, StringMgmt.remArgs(split, 2), town, "", true); } } catch (NotRegisteredException e) { TownyMessaging.sendErrorMsg(getSender(), e.getMessage()); } catch (TownyException e) { TownyMessaging.sendErrorMsg(getSender(), e.getMessage()); } }