Пример #1
0
  public static void populateInventory(
      Table targetTable,
      Array<InventoryItemLocation> inventoryItems,
      DragAndDrop draganddrop,
      String defaultName,
      boolean disableNonDefaultItems) {
    clearInventoryItems(targetTable);

    Array<Cell> cells = targetTable.getCells();
    for (int i = 0; i < inventoryItems.size; i++) {
      InventoryItemLocation itemLocation = inventoryItems.get(i);
      ItemTypeID itemTypeID = ItemTypeID.valueOf(itemLocation.getItemTypeAtLocation());
      InventorySlot inventorySlot =
          ((InventorySlot) cells.get(itemLocation.getLocationIndex()).getActor());

      for (int index = 0; index < itemLocation.getNumberItemsAtLocation(); index++) {
        InventoryItem item = InventoryItemFactory.getInstance().getInventoryItem(itemTypeID);
        String itemName = itemLocation.getItemNameProperty();
        if (itemName == null || itemName.isEmpty()) {
          item.setName(defaultName);
        } else {
          item.setName(itemName);
        }

        inventorySlot.add(item);
        if (item.getName().equalsIgnoreCase(defaultName)) {
          draganddrop.addSource(new InventorySlotSource(inventorySlot, draganddrop));
        } else if (disableNonDefaultItems == false) {
          draganddrop.addSource(new InventorySlotSource(inventorySlot, draganddrop));
        }
      }
    }
  }
Пример #2
0
  public void addEntityToInventory(Entity entity, String itemName) {
    Array<Cell> sourceCells = _inventorySlotTable.getCells();
    int index = 0;

    for (; index < sourceCells.size; index++) {
      InventorySlot inventorySlot = ((InventorySlot) sourceCells.get(index).getActor());
      if (inventorySlot == null) continue;
      int numItems = inventorySlot.getNumItems();
      if (numItems == 0) {
        InventoryItem inventoryItem =
            InventoryItemFactory.getInstance()
                .getInventoryItem(ItemTypeID.valueOf(entity.getEntityConfig().getItemTypeID()));
        inventoryItem.setName(itemName);
        inventorySlot.add(inventoryItem);
        _dragAndDrop.addSource(new InventorySlotSource(inventorySlot, _dragAndDrop));
        break;
      }
    }
  }