Пример #1
0
  /**
   * Starts the participation of the TvTEvent<br>
   * 1. Get L2NpcTemplate by Config.TVT_EVENT_PARTICIPATION_NPC_ID<br>
   * 2. Try to spawn a new npc of it<br>
   * <br>
   *
   * @return boolean: true if success, otherwise false<br>
   */
  public static boolean startParticipation() {
    try {
      _npcSpawn = new L2Spawn(Config.TVT_EVENT_PARTICIPATION_NPC_ID);

      _npcSpawn.setX(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[0]);
      _npcSpawn.setY(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[1]);
      _npcSpawn.setZ(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[2]);
      _npcSpawn.setAmount(1);
      _npcSpawn.setHeading(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[3]);
      _npcSpawn.setRespawnDelay(1);
      // later no need to delete spawn from db, we don't store it (false)
      SpawnTable.getInstance().addNewSpawn(_npcSpawn, false);
      _npcSpawn.init();
      _lastNpcSpawn = _npcSpawn.getLastSpawn();
      _lastNpcSpawn.setCurrentHp(_lastNpcSpawn.getMaxHp());
      _lastNpcSpawn.setTitle("TvT Event Participation");
      _lastNpcSpawn.isAggressive();
      _lastNpcSpawn.decayMe();
      _lastNpcSpawn.spawnMe(
          _npcSpawn.getLastSpawn().getX(),
          _npcSpawn.getLastSpawn().getY(),
          _npcSpawn.getLastSpawn().getZ());
      _lastNpcSpawn.broadcastPacket(new MagicSkillUse(_lastNpcSpawn, _lastNpcSpawn, 1034, 1, 1, 1));
    } catch (Exception e) {
      _log.log(
          Level.WARNING,
          "TvTEventEngine[TvTEvent.startParticipation()]: exception: " + e.getMessage(),
          e);
      return false;
    }

    setState(EventState.PARTICIPATING);
    EventDispatcher.getInstance().notifyEventAsync(new OnTvTEventRegistrationStart());
    return true;
  }
Пример #2
0
 @Override
 protected final void writeImpl() {
   writeC(0x92);
   writeD(_activeChar.getObjectId());
   writeD(_idTemplate + 1000000);
   writeS(_name); // name
   writeD(_isAttackable ? 1 : 0);
   writeD(_x);
   writeD(_y);
   writeD(_z);
   writeD(_heading);
   writeF(1.0); // movement multiplier
   writeF(1.0); // attack speed multiplier
   writeF(_collisionRadius);
   writeF(_collisionHeight);
   writeD((int) (_isAttackable ? _activeChar.getCurrentHp() : 0));
   writeD(_isAttackable ? _activeChar.getMaxHp() : 0);
   writeD(0x01); // object type
   writeD(0x00); // special effects
 }
  @Override
  public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) {
    final QuestState qs = getQuestState(attacker, false);
    if ((qs != null) && qs.isCond(2)) {
      if (isSummon) {
        final NpcData data = NPC_DATA.get(npc.getId());
        if ((qs.getMemoState() % data.memoStateMod) < data.memoStateValue) {
          final L2Summon pet = attacker.getPet();
          if ((pet != null) && (pet.getControlObjectId() == qs.getInt("fluteObjectId"))) {
            final int hits = qs.getInt("hits") + 1;
            qs.set("hits", hits);

            if (hits < data.minHits) {
              if ((npc.getId() == TREE_OF_ABYSS) && (getRandom(100) < 2)) {
                npc.setTarget(attacker);
                npc.doCast(DRYAD_ROOT.getSkill());
              }
            } else if (getRandom(100) < 2) {
              if (hasQuestItems(attacker, FAIRY_LEAF)) {
                npc.broadcastPacket(
                    new NpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.GIVE_ME_A_FAIRY_LEAF));
                takeItems(attacker, FAIRY_LEAF, 1);
                qs.setMemoState(qs.getMemoState() + data.memoStateValue);
                qs.unset("hits");
                playSound(attacker, QuestSound.ITEMSOUND_QUEST_MIDDLE);

                if (qs.getMemoState() == 15) {
                  qs.setCond(3);
                }
              }
            }
          }
        } else {
          switch (getRandom(3)) {
            case 0:
              npc.broadcastPacket(
                  new NpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WHY_DO_YOU_BOTHER_ME_AGAIN));
              break;
            case 1:
              npc.broadcastPacket(new NpcSay(npc, ChatType.NPC_GENERAL, data.message));
              break;
            case 2:
              npc.broadcastPacket(
                  new NpcSay(
                      npc,
                      ChatType.NPC_GENERAL,
                      NpcStringId.LEAVE_NOW_BEFORE_YOU_INCUR_THE_WRATH_OF_THE_GUARDIAN_GHOST));
              break;
          }
        }
      } else if (getRandom(100) < 30) {
        npc.setTarget(attacker);
        npc.doCast(VICIOUS_POISON.getSkill());
      }
    } else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.67)) && (getRandom(100) < 30)) {
      npc.setTarget(attacker);
      npc.doCast(VICIOUS_POISON.getSkill());
    }

    return super.onAttack(npc, attacker, damage, isSummon);
  }
Пример #4
0
  public static void sendNpcView(L2PcInstance activeChar, L2Npc npc) {
    final NpcHtmlMessage html = new NpcHtmlMessage();
    html.setFile(activeChar.getHtmlPrefix(), "html/mods/NpcView/Info.htm");
    html.replace("%name%", npc.getName());
    html.replace(
        "%hpGauge%", HtmlUtil.getHpGauge(250, (long) npc.getCurrentHp(), npc.getMaxHp(), false));
    html.replace(
        "%mpGauge%", HtmlUtil.getMpGauge(250, (long) npc.getCurrentMp(), npc.getMaxMp(), false));

    final L2Spawn npcSpawn = npc.getSpawn();
    if ((npcSpawn == null) || (npcSpawn.getRespawnMinDelay() == 0)) {
      html.replace("%respawn%", "None");
    } else {
      TimeUnit timeUnit = TimeUnit.MILLISECONDS;
      long min = Long.MAX_VALUE;
      for (TimeUnit tu : TimeUnit.values()) {
        final long minTimeFromMillis =
            tu.convert(npcSpawn.getRespawnMinDelay(), TimeUnit.MILLISECONDS);
        final long maxTimeFromMillis =
            tu.convert(npcSpawn.getRespawnMaxDelay(), TimeUnit.MILLISECONDS);
        if ((TimeUnit.MILLISECONDS.convert(minTimeFromMillis, tu) == npcSpawn.getRespawnMinDelay())
            && (TimeUnit.MILLISECONDS.convert(maxTimeFromMillis, tu)
                == npcSpawn.getRespawnMaxDelay())) {
          if (min > minTimeFromMillis) {
            min = minTimeFromMillis;
            timeUnit = tu;
          }
        }
      }
      final long minRespawnDelay =
          timeUnit.convert(npcSpawn.getRespawnMinDelay(), TimeUnit.MILLISECONDS);
      final long maxRespawnDelay =
          timeUnit.convert(npcSpawn.getRespawnMaxDelay(), TimeUnit.MILLISECONDS);
      final String timeUnitName =
          timeUnit.name().charAt(0) + timeUnit.name().toLowerCase().substring(1);
      if (npcSpawn.hasRespawnRandom()) {
        html.replace("%respawn%", minRespawnDelay + "-" + maxRespawnDelay + " " + timeUnitName);
      } else {
        html.replace("%respawn%", minRespawnDelay + " " + timeUnitName);
      }
    }

    html.replace("%atktype%", Util.capitalizeFirst(npc.getAttackType().name().toLowerCase()));
    html.replace("%atkrange%", npc.getStat().getPhysicalAttackRange());

    html.replace("%patk%", (int) npc.getPAtk(activeChar));
    html.replace("%pdef%", (int) npc.getPDef(activeChar));

    html.replace("%matk%", (int) npc.getMAtk(activeChar, null));
    html.replace("%mdef%", (int) npc.getMDef(activeChar, null));

    html.replace("%atkspd%", npc.getPAtkSpd());
    html.replace("%castspd%", npc.getMAtkSpd());

    html.replace("%critrate%", npc.getStat().getCriticalHit(activeChar, null));
    html.replace("%evasion%", npc.getEvasionRate(activeChar));

    html.replace("%accuracy%", npc.getStat().getAccuracy());
    html.replace("%speed%", (int) npc.getStat().getMoveSpeed());

    html.replace("%attributeatktype%", Elementals.getElementName(npc.getStat().getAttackElement()));
    html.replace(
        "%attributeatkvalue%",
        npc.getStat().getAttackElementValue(npc.getStat().getAttackElement()));
    html.replace("%attributefire%", npc.getStat().getDefenseElementValue(Elementals.FIRE));
    html.replace("%attributewater%", npc.getStat().getDefenseElementValue(Elementals.WATER));
    html.replace("%attributewind%", npc.getStat().getDefenseElementValue(Elementals.WIND));
    html.replace("%attributeearth%", npc.getStat().getDefenseElementValue(Elementals.EARTH));
    html.replace("%attributedark%", npc.getStat().getDefenseElementValue(Elementals.DARK));
    html.replace("%attributeholy%", npc.getStat().getDefenseElementValue(Elementals.HOLY));

    html.replace("%dropListButtons%", getDropListButtons(npc));

    activeChar.sendPacket(html);
  }