/** * 被用户拒绝 * * @param friendId */ public TipUtil delFriend(int friendId) { TipUtil tip = new TipUtil(ProcotolType.FRIEND_RESP); tip.setFailTip("del fail"); // logger.info("删除好友 : " + friendId); Friend fr = friMgr.get(friendId); if (fr != null) { friMgr.remove(friendId); fr.setIsdel((byte) 1); List<Friend> roleLst = player.getRelationManager().myFriend(); // ArrayList<PlayerCache> roleLst1 = player.getRelationManager() // .randomOnlineUser((byte) 0); // **********rms RespModuleSet rms = new RespModuleSet(ProcotolType.FRIEND_RESP); // for (Friend frs : roleLst) { // rms.addModule(frs); // } // for (PlayerCache cache : roleLst1) { // rms.addModule(cache); // } rms.addModule(fr); AndroidMessageSender.sendMessage(rms, player); gameDao.getRelationDAO().delFriend(fr); // **********rms tip.setSuccTip(MessageConst.FRIENT_DEL_S); } else { if (I18nGreeting.LANLANGUAGE_TIPS == 1) { tip.setFailTip("Delete failed."); } else { tip.setFailTip("删除失败"); } } return tip; }
/** 添加 好友申请 */ public TipUtil addFriend(int friendId) { TipUtil tip = new TipUtil(ProcotolType.FRIEND_RESP); if (I18nGreeting.LANLANGUAGE_TIPS == 1) { tip.setFailTip("Add failed."); } else { tip.setFailTip("添加失败"); } // logger.info("[addFriend]添加好友 : " + friendId); if (friMgr.get(friendId) == null) { // add friend type = 0 Friend friend = new Friend(); friend.setFriendId(friendId); friend.setMyId(player.getId()); friend.setType((byte) 2); friend.setAddTime(TimeUtils.nowLong()); gameDao.getRelationDAO().addFriend(friend); friend.setIsdel((byte) 0); friMgr.put(friendId, friend); // logger.info("[addFriend]" + MessageConst.FRIENT_ADD_S); tip.setSuccTip(MessageConst.FRIENT_ADD_S); List<Friend> roleLst = player.getRelationManager().myFriend(); // ArrayList<PlayerCache> roleLst1 = player.getRelationManager() // .randomOnlineUser((byte) 0); // **********rms RespModuleSet rms = new RespModuleSet(ProcotolType.FRIEND_RESP); // rms.addModule(friend); // for (Friend role : roleLst) { // rms.addModule(role); // } // for (PlayerCache role : roleLst1) { // rms.addModule(role); // } rms.addModule(friend); AndroidMessageSender.sendMessage(rms, player); // **********rms return tip; } else { Friend friend = friMgr.get(friendId); if (friend == null) { // logger.info("好友为空,添加失败"); if (I18nGreeting.LANLANGUAGE_TIPS == 1) { tip.setFailTip("Add failed.Friend doesn't exist. "); } else { tip.setFailTip("好友为空,添加失败"); } return tip; } else { // logger.info("[addFriend]" + MessageConst.FRIENTR_F1); friend.setTips(MessageConst.FRIENTR_F1, GameConst.GAME_RESP_FAIL); tip.setFailTip(MessageConst.FRIENTR_F1); return tip; } } }