protected void transformBackgroundImageCoordsToAnnotationCoords( DrawContext dc, int width, int height, WWTexture texture) { GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility. // Scale background image coordinates to fit the Annotation's dimensions. java.awt.Dimension size = this.getImageSize(dc); if (size != null) { gl.glScaled(size.getWidth() / (double) width, size.getHeight() / (double) height, 1d); } super.transformBackgroundImageCoordsToAnnotationCoords(dc, width, height, texture); }
protected void applyBackgroundTextureState( DrawContext dc, int width, int height, double opacity, WWTexture texture) { super.applyBackgroundTextureState(dc, width, height, opacity, texture); // Setup the texture filters to correspond to the smoothing and mipmap settings. int minFilter = this.isEnableSmoothing() ? (this.isUseMipmaps() ? GL.GL_LINEAR_MIPMAP_LINEAR : GL.GL_LINEAR) : GL.GL_NEAREST; int magFilter = this.isEnableSmoothing() ? GL.GL_LINEAR : GL.GL_NEAREST; GL gl = dc.getGL(); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, minFilter); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, magFilter); }