Пример #1
0
  // SystemListener:update
  @Override
  public void onDrawFrame(GL10 gl) {
    if (needClose.get()) {
      deinitInThread();
      return;
    }

    if (renderable.get()) {
      if (!created.get()) {
        throw new IllegalStateException("onDrawFrame without create");
      }

      long milliStart = System.currentTimeMillis();

      listener.update();
      if (autoFlush) {
        renderer.onFrame();
      }

      long milliDelta = System.currentTimeMillis() - milliStart;

      // Enforce a FPS cap
      if (milliDelta < minFrameDuration) {
        // logger.log(Level.INFO, "Time per frame {0}", milliDelta);
        try {
          Thread.sleep(minFrameDuration - milliDelta);
        } catch (InterruptedException e) {
        }
      }
    }
  }
Пример #2
0
 protected void waitFor(boolean createdVal) {
   while (renderable.get() != createdVal) {
     try {
       Thread.sleep(10);
     } catch (InterruptedException ex) {
     }
   }
 }