Пример #1
0
  @Override
  public void simpleInitApp() {
    JmeCanvasContext ctx = (JmeCanvasContext) getContext();
    gui = new GUI(this, ctx.getCanvas());
    gui.show();

    flyCam.setEnabled(false);
    Box b = new Box(1, 1, 1);
    Geometry geom = new Geometry("Box", b);

    Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
    mat.setColor("Color", ColorRGBA.Blue);
    geom.setMaterial(mat);

    rootNode.attachChild(geom);

    cinematic = new Cinematic(rootNode, 5);
    MotionPath path = new MotionPath();
    path.addWayPoint(Vector3f.ZERO.clone());
    path.addWayPoint(new Vector3f(10, 0, 0));
    MotionEvent motionEvent = new MotionEvent(geom, path, 5);
    cinematic.addCinematicEvent(0, motionEvent);
    cinematic.fitDuration();
    cinematic.setLoopMode(LoopMode.Loop);
    stateManager.attach(cinematic);
  }
Пример #2
0
 @Override
 public void stateChanged(ChangeEvent ce) {
   JSlider slider = (JSlider) ce.getSource();
   float percentage = slider.getValue() / 1000f;
   float newTime = percentage * cinematic.getDuration();
   enqueue(() -> cinematic.setTime(newTime));
 }
Пример #3
0
 @Override
 public void actionPerformed(ActionEvent ae) {
   Component component = (Component) ae.getSource();
   switch (component.getName()) {
     case "playButton":
       Runnable runnable;
       if (cinematic.getPlayState() == PlayState.Playing) {
         runnable = () -> cinematic.pause();
       } else {
         runnable = () -> cinematic.play();
       }
       enqueue(runnable);
       break;
     case "newButton":
       gui.onNewButtonClick();
       break;
   }
 }
Пример #4
0
 @Override
 public void simpleUpdate(float tpf) {
   if (cinematic.getPlayState() == PlayState.Playing) {
     valueListener.valueChanged((cinematic.getTime() / cinematic.getDuration()) * 1000f);
   }
 }