Пример #1
0
 /** Inform simulation and editBox of new positions. */
 @Override
 public void dragged(Vec3d dist) {
   KeywordIndex kw =
       InputAgent.formatPointsInputs(pointsInput.getKeyword(), pointsInput.getValue(), dist);
   InputAgent.apply(this, kw);
   super.dragged(dist);
 }
Пример #2
0
  {
    lengthInput = new ValueInput("Length", "Key Inputs", 1.0d);
    lengthInput.setValidRange(0.0, Double.POSITIVE_INFINITY);
    lengthInput.setUnitType(DistanceUnit.class);
    this.addInput(lengthInput);

    heightChangeInput = new ValueInput("HeightChange", "Key Inputs", 0.0d);
    heightChangeInput.setValidRange(Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY);
    heightChangeInput.setUnitType(DistanceUnit.class);
    this.addInput(heightChangeInput);

    roughnessInput = new ValueInput("Roughness", "Key Inputs", 0.0d);
    roughnessInput.setValidRange(0.0, Double.POSITIVE_INFINITY);
    roughnessInput.setUnitType(DistanceUnit.class);
    this.addInput(roughnessInput);

    pressureLossCoefficientInput = new ValueInput("PressureLossCoefficient", "Key Inputs", 0.0d);
    pressureLossCoefficientInput.setValidRange(0.0, Double.POSITIVE_INFINITY);
    pressureLossCoefficientInput.setUnitType(DimensionlessUnit.class);
    this.addInput(pressureLossCoefficientInput);

    ArrayList<Vec3d> defPoints = new ArrayList<>();
    defPoints.add(new Vec3d(0.0d, 0.0d, 0.0d));
    defPoints.add(new Vec3d(1.0d, 0.0d, 0.0d));
    pointsInput = new Vec3dListInput("Points", "Key Inputs", defPoints);
    pointsInput.setValidCountRange(2, Integer.MAX_VALUE);
    pointsInput.setUnitType(DistanceUnit.class);
    this.addInput(pointsInput);

    widthInput = new ValueInput("Width", "Key Inputs", 1.0d);
    widthInput.setValidRange(1.0d, Double.POSITIVE_INFINITY);
    widthInput.setUnitType(DimensionlessUnit.class);
    this.addInput(widthInput);

    colourInput = new ColourInput("Colour", "Key Inputs", ColourInput.BLACK);
    this.addInput(colourInput);
    this.addSynonym(colourInput, "Color");
  }
Пример #3
0
  @Override
  public HasScreenPoints.PointsInfo[] getScreenPoints() {
    synchronized (screenPointLock) {
      if (cachedPointInfo == null) {
        cachedPointInfo = new HasScreenPoints.PointsInfo[1];
        HasScreenPoints.PointsInfo pi = new HasScreenPoints.PointsInfo();
        cachedPointInfo[0] = pi;

        pi.points = pointsInput.getValue();
        pi.color = colourInput.getValue();
        pi.width = widthInput.getValue().intValue();
        if (pi.width < 1) pi.width = 1;
      }
      return cachedPointInfo;
    }
  }