@Override
  public void execute(CGGemPunchConfirm message) {
    Player player = message.getPlayer();
    if (player == null) {
      return;
    }

    Human human = player.getHuman();
    if (human == null) {
      return;
    }

    // 判断功能是否开放
    if (!gameFuncService.gameFuncIsOpen(human, GameFuncType.GEM_EMBED, true)) {
      return;
    }

    HumanBagManager bagManager = human.getBagManager();
    BagType equipBagType = BagType.indexOf(message.getEquipBagType());
    int equipBagIndex = message.getEquipBagIndex();
    Item equipItem = bagManager.getItem(equipBagType, equipBagIndex);

    // 判断选中装备的合法性
    if (equipItem == null || !equipItem.isEquip()) {
      return;
    }

    if (!equipItem.canGemPunch()) {
      human.sendErrorMessage(LangConstants.MAX_HOLE);
      return;
    }

    EquipItemFeature itemFeature = (EquipItemFeature) equipItem.getFeature();
    int itemId = itemFeature.getNextGemPunchItemId();
    SimpleCommonItem commonItem = CommonItemBuilder.genSimpleCommonItem(itemId);
    if (commonItem == null) {
      return;
    }
    int itemNum = itemFeature.getNextGemPunchItemNum();

    GCGemPunchConfirm gcMsg = new GCGemPunchConfirm();
    gcMsg.setItemName(commonItem.getName());
    gcMsg.setItemNum(itemNum);
    human.sendMessage(gcMsg);
  }
 @Override
 public void execute(CGOpenGodsoulPanel message) {
   if (message.getPlayer() == null) {
     return;
   }
   Human human = message.getPlayer().getHuman();
   if (human == null) {
     return;
   }
   // 判断功能是否开放
   if (!gameFuncService.gameFuncIsOpen(human, GameFuncType.GODSOUL, true)) {
     return;
   }
   // 获得装备位列表信息
   List<EquipBitInfo> equipBitInfoList = human.getHumanGodsoulManager().generateEquipBitInfoList();
   GCOpenGodsoulPanel gcMsg = new GCOpenGodsoulPanel();
   gcMsg.setEquipBitInfos(equipBitInfoList.toArray(new EquipBitInfo[0]));
   List<GodsoulBuffInfo> buffInfoList =
       human.getHumanGodsoulManager().generateEquipBitBuffInfoList();
   gcMsg.setGodsoulBuffInfos(buffInfoList.toArray(new GodsoulBuffInfo[0]));
   message.getPlayer().getHuman().sendMessage(gcMsg);
   // 新手引导
   human.getHumanGuideManager().showGuide(GuideType.OPEN_GODSOUL_PANEL.getIndex());
 }
  @Override
  public void execute(CGBuyHonourShopItem message) {
    Player player = message.getPlayer();
    if (player == null) {
      return;
    }

    Human human = player.getHuman();
    if (human == null) {
      return;
    }

    // 判断功能是否开放
    if (!gameFuncService.gameFuncIsOpen(human, GameFuncType.HONOUR_SHOP, true)) {
      return;
    }

    // 客户端参数校验
    int itemId = message.getItemId();
    if (itemId < 1) {
      return;
    }
    int num = message.getNum();
    if (num < 1) {
      return;
    }

    // 判断是否是荣誉商店出售物品
    HonourShopItemInfo honourShopItemInfo = templateManager.getHonourShopItemInfo(itemId);
    if (honourShopItemInfo == null
        || !templateManager.canSee(honourShopItemInfo, human.getLevel())) {
      return;
    }

    // 判断荣誉是否足够
    int totalHonorNum = honourShopItemInfo.getNeedHonour() * num;
    if (human.getArenaHonor() < totalHonorNum) {
      String honorDesc = GameServerAssist.getSysLangService().read(LangConstants.HONOR);
      human.sendWarningMessage(LangConstants.COMMON_NOT_ENOUGH, honorDesc);
      return;
    }

    // 判断背包是否可以放得下
    if (!human.getBagManager().canContain(itemId, num)) {
      human.sendWarningMessage(LangConstants.BAG_IS_FULL);
      return;
    }

    // 扣除荣誉
    human.setArenaHonor(human.getArenaHonor() - totalHonorNum);
    // 记录荣誉变更日志
    GameServerAssist.getLogService()
        .sendHonourLog(
            human,
            HonourLogReason.HONOR_SHOP_BUY_ITEM,
            "",
            honourShopItemInfo.getNeedHonour(),
            human.getArenaHonor());
    // 给物品
    human.getBagManager().putItems(BagType.MAIN_BAG, itemId, num, ItemLogReason.HONOUR_SHOP, "");

    GCBuyHonourShopItem gcMsg = new GCBuyHonourShopItem();
    gcMsg.setSuccess(true);
    gcMsg.setLeftHonour(human.getArenaHonor());
    human.sendMessage(gcMsg);
  }
Пример #4
0
  @Override
  public void execute(CGSellShopItem message) {
    Player player = message.getPlayer();
    if (player == null) {
      return;
    }

    Human human = player.getHuman();
    if (human == null) {
      return;
    }

    // 判断功能是否开放
    if (!gameFuncService.gameFuncIsOpen(human, GameFuncType.SHOP, true)) {
      return;
    }

    BagType bagType = BagType.indexOf(message.getBagType());
    int bagIndex = message.getBagIndex();
    Item item = human.getBagManager().getItem(bagType, bagIndex);
    if (item == null) {
      return;
    }

    // 判断物品是否可以出售
    ItemTemplate itemTemplate = templateManager.getItemTemplate(item.getItemId());
    if (itemTemplate == null || !itemTemplate.canSell()) {
      human.sendErrorMessage(LangConstants.CAN_NOT_SELL_ITEM);
      return;
    }

    int num = message.getNum();
    if (num < 1) {
      return;
    }

    if (item.getOverlapNum() < num) {
      return;
    }
    int sellPrice = item.getSellCurrencyNum();
    if (item.isEquip()) {
      EquipItemFeature feature = (EquipItemFeature) item.getFeature();
      if (feature.isEquiped()) {
        human.sendErrorMessage(LangConstants.CAN_NOT_SELL);
        return;
      }
      EquipUpgradeTemplate upgradeTemplate =
          GameServerAssist.getEquipUpgradeTemplateManager()
              .getEquipUpgradeTemplate(item.getItemId(), feature.getLevel());
      if (upgradeTemplate != null) {
        sellPrice = upgradeTemplate.getSellPrice();
      }
    }

    human
        .getWallet()
        .addMoney(
            CurrencyType.indexOf(item.getSellCurrencyType()),
            sellPrice * num,
            true,
            MoneyLogReason.SHOP_SELL,
            "");

    human
        .getBagManager()
        .removeItem(item.getBagType(), item.getBagIndex(), num, ItemLogReason.SHOP_SELL, "");
  }