Пример #1
0
  @Override
  public void present(float deltaTime) {
    Graphics g = game.getGraphics();

    g.drawPixmap(Assets.background, 0, 0);
    drawWorld(world);
    if (state == GameState.Ready) drawReadyUI();
    if (state == GameState.Running) drawRunningUI();
    if (state == GameState.Paused) drawPausedUI();
    if (state == GameState.GameOver) drawGameOverUI();

    drawText(g, score, g.getWidth() / 2 - score.length() * 20 / 2, g.getHeight() - 42);
  }