@Handler void onEvent(final PlayerDefendCountryResponseSuccessEvent event) { Arguments.checkIsNotNull(event, "event"); log.debug("Event received [{}].", event); status( "You defended {} against {} in {}, destroying {} & losing {}!", event.getDefendingCountryName(), event.getAttackingPlayerName(), event.getAttackingCountryName(), Strings.pluralize(Math.abs(event.getAttackingCountryArmyDelta()), "army", "armies"), Strings.pluralize(Math.abs(event.getDefendingCountryArmyDelta()), "army", "armies")); super.onEvent(event); }
@Override public String toString() { return Strings.format( "{}: Label Style: [{}] | Label Alignment: [{}] | Row Height: [{}] | H-Padding: [{}]", getClass().getSimpleName(), labelStyle, labelAlignment, height, hPadding); }
@Handler void onEvent(final PlayerDefendCountryResponseDeniedEvent event) { Arguments.checkIsNotNull(event, "event"); log.debug("Event received [{}].", event); status( "Whoops, it looks like you aren't authorized to defend {} against {} in {}. Reason: {}", getBattleDialogDefendingCountryName(), getBattleDialogAttackerName(), getBattleDialogAttackingCountryName(), Strings.toCase(event.getReason().toString().replaceAll("_", " "), LetterCase.LOWER)); super.onEvent(event); }
@Override public Card giveCard(final Id playerId, final TurnPhase turnPhase) { Arguments.checkIsNotNull(playerId, "playerId"); Arguments.checkIsNotNull(turnPhase, "turnPhase"); final int maxCardsInHand = rules.getMaxCardsInHand(turnPhase); Preconditions.checkIsTrue( playerCardHandler.countCardsInHand(playerId) < maxCardsInHand, Strings.format( "Player [{}] has reached maximum cards in hand [{}] for [{}]", playerId, maxCardsInHand, turnPhase)); final Card card = cardDealer.take(); playerCardHandler.addCardToHand(playerId, card); return card; }
@Override public String toString() { return Strings.format("{}: DeltaArmyCount: {}", getClass().getSimpleName(), deltaArmyCount); }
@Override public String toString() { return Strings.format( "{}: {}: {}", getClass().getSimpleName(), gameMode.getClass().getSimpleName(), gameMode); }
@Override public String toString() { return Strings.format("{} | Player: [{}]", super.toString(), player); }