@Override protected boolean onSignCreate(final ISign sign, final IUser player, final String username, final IEssentials ess) throws SignException, ChargeException { validateTrade(sign, 1, false, ess); validateTrade(sign, 2, true, ess); final Trade charge = getTrade(sign, 2, true, true, ess); charge.isAffordableFor(player); sign.setLine(3, "§8" + username); charge.charge(player); Trade.log("Sign", "Trade", "Create", username, charge, username, null, sign.getBlock().getLocation(), ess); return true; }
@Override protected boolean onSignInteract(final ISign sign, final IUser player, final String username, final IEssentials ess) throws SignException, ChargeException { if (sign.getLine(3).substring(2).equalsIgnoreCase(username)) { final Trade store = rechargeSign(sign, ess, player); Trade stored = null; try { stored = getTrade(sign, 1, true, true, ess); subtractAmount(sign, 1, stored, ess); stored.pay(player); } catch (SignException e) { if (store == null) { throw new SignException(_("tradeSignEmptyOwner"), e); } } Trade.log("Sign", "Trade", "OwnerInteract", username, store, username, stored, sign.getBlock().getLocation(), ess); } else { final Trade charge = getTrade(sign, 1, false, false, ess); final Trade trade = getTrade(sign, 2, false, true, ess); charge.isAffordableFor(player); addAmount(sign, 1, charge, ess); subtractAmount(sign, 2, trade, ess); if (!trade.pay(player, false)) { subtractAmount(sign, 1, charge, ess); addAmount(sign, 2, trade, ess); throw new ChargeException("Full inventory"); } charge.charge(player); Trade.log("Sign", "Trade", "Interact", sign.getLine(3), charge, username, trade, sign.getBlock().getLocation(), ess); } sign.updateSign(); return true; }
private Trade rechargeSign(final ISign sign, final IEssentials ess, final IUser player) throws SignException, ChargeException { final Trade trade = getTrade(sign, 2, false, false, ess); if (trade.getItemStack() != null && player.getItemInHand() != null && trade.getItemStack().getTypeId() == player.getItemInHand().getTypeId() && trade.getItemStack().getDurability() == player.getItemInHand().getDurability() && trade.getItemStack().getEnchantments().equals(player.getItemInHand().getEnchantments())) { int amount = player.getItemInHand().getAmount(); amount -= amount % trade.getItemStack().getAmount(); if (amount > 0) { final ItemStack stack = player.getItemInHand().clone(); stack.setAmount(amount); final Trade store = new Trade(stack, ess); addAmount(sign, 2, store, ess); store.charge(player); return store; } } return null; }