protected void setStage(GameStage stage) { if (stage != null) { this.stage = stage; if (getLobby() != null) Manhunt.log( Level.INFO, getLobby().getName() + " has entered the " + stage.getName() + " stage."); } }
public GameLobby getLobby() { return (GameLobby) Manhunt.getLobby(lobby_id); }