public void handle(Session client, MessageEvent msg) { String username = msg.readString(); if (username.equals(client.getPlayer().getData().getUsername())) return; Session request = NetworkManager.getInstance().getSessions().getByPlayerUsername(username); if (request == null || request.getPlayer() == null || request.getPlayer().getMessenger() == null) return; if (!request.getPlayer().getSettings().getAllowFriendRequests()) { client.send( new AdvancedAlertMessageComposer(Locale.get("game.messenger.friendrequests.disabled"))); return; } if (request.getPlayer().getMessenger().hasRequestFrom(client.getPlayer().getId())) return; request.getPlayer().getMessenger().addRequest(client.getPlayer().getId()); request.send(new FriendRequestMessageComposer(client.getPlayer().getData())); int userId = PlayerDao.getIdByUsername(username); if (userId == 0) return; client.getPlayer().getQuests().progressQuest(QuestType.SOCIAL_FRIEND); MessengerDao.createRequest(client.getPlayer().getId(), userId); }
@Override public void execute(Session client, String[] message) { final MotdNotificationMessageComposer msg = new MotdNotificationMessageComposer( this.merge(message) + "\n\n- " + client.getPlayer().getData().getUsername()); NetworkManager.getInstance().getSessions().broadcast(msg); }
public boolean isInRoom() { if (!isOnline()) { return false; } Session client = NetworkManager.getInstance().getSessions().getByPlayerId(this.userId); // Could have these in 1 statement, but to make it easier to read - lets just leave it like // this. :P if (client == null || client.getPlayer() == null || client.getPlayer().getEntity() == null) { return false; } if (!client.getPlayer().getEntity().isVisible()) return false; return true; }
public Session getSession() { return NetworkManager.getInstance().getSessions().getByPlayerId(this.userId); }