Пример #1
0
    static {
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StartRequested, State.Starting);
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.DestroyRequested, State.Destroyed);
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StopRequested, State.Stopped);
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.AgentReportStopped, State.Stopped);

      // please pay attention about state transition to Error state, there should be only one case
      // (failed in VM
      // creation process)
      // that can have such transition
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.OperationFailedToError, State.Error);

      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.OperationFailed, State.Stopped);
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.ExpungeOperation, State.Expunging);
      s_fsm.addTransition(State.Stopped, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
      s_fsm.addTransition(
          State.Stopped, VirtualMachine.Event.StorageMigrationRequested, State.Migrating);
      s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationRetry, State.Starting);
      s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationSucceeded, State.Running);
      s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationFailed, State.Stopped);
      s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportRunning, State.Running);
      s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportStopped, State.Stopped);
      s_fsm.addTransition(
          State.Starting, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
      s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.RecoveryRequested, State.Stopped);
      s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.ExpungeOperation, State.Expunging);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.MigrationRequested, State.Migrating);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportRunning, State.Running);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportStopped, State.Stopped);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.StopRequested, State.Stopping);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
      s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportMigrated, State.Running);
      s_fsm.addTransition(
          State.Migrating, VirtualMachine.Event.MigrationRequested, State.Migrating);
      s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationSucceeded, State.Running);
      s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationFailed, State.Running);
      s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportRunning, State.Running);
      s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportStopped, State.Stopped);
      s_fsm.addTransition(
          State.Migrating, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
      s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationSucceeded, State.Stopped);
      s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationFailed, State.Running);
      s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportRunning, State.Running);
      s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportStopped, State.Stopped);
      s_fsm.addTransition(State.Stopping, VirtualMachine.Event.StopRequested, State.Stopping);
      s_fsm.addTransition(
          State.Stopping, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
      s_fsm.addTransition(State.Expunging, VirtualMachine.Event.OperationFailed, State.Expunging);
      s_fsm.addTransition(State.Expunging, VirtualMachine.Event.ExpungeOperation, State.Expunging);
      s_fsm.addTransition(State.Error, VirtualMachine.Event.DestroyRequested, State.Expunging);
      s_fsm.addTransition(State.Error, VirtualMachine.Event.ExpungeOperation, State.Expunging);
    }
Пример #2
0
 static {
   s_fsm.addTransition(Allocated, Event.CreateRequested, Creating);
   s_fsm.addTransition(Allocated, Event.DestroyRequested, Destroy);
   s_fsm.addTransition(Creating, Event.OperationRetry, Creating);
   s_fsm.addTransition(Creating, Event.OperationFailed, Allocated);
   s_fsm.addTransition(Creating, Event.OperationSucceeded, Ready);
   s_fsm.addTransition(Creating, Event.DestroyRequested, Destroy);
   s_fsm.addTransition(Creating, Event.CreateRequested, Creating);
   s_fsm.addTransition(Allocated, Event.UploadRequested, UploadOp);
   s_fsm.addTransition(Creating, Event.CopySucceeded, Ready);
   s_fsm.addTransition(UploadOp, Event.CopySucceeded, Ready);
   s_fsm.addTransition(UploadOp, Event.DestroyRequested, Destroy);
   s_fsm.addTransition(Ready, Event.DestroyRequested, Destroy);
   s_fsm.addTransition(Destroy, Event.ExpungingRequested, Expunging);
   s_fsm.addTransition(Ready, Event.SnapshotRequested, Snapshotting);
   s_fsm.addTransition(Snapshotting, Event.OperationSucceeded, Ready);
   s_fsm.addTransition(Snapshotting, Event.OperationFailed, Ready);
   s_fsm.addTransition(Ready, Event.MigrationRequested, Migrating);
   s_fsm.addTransition(Migrating, Event.OperationSucceeded, Ready);
   s_fsm.addTransition(Migrating, Event.OperationFailed, Ready);
   s_fsm.addTransition(Destroy, Event.OperationSucceeded, Destroy);
 }