Пример #1
0
 /**
  * If the map isn't rotated, this provides the same coordinates as the getX() and getY() methods
  * would. If the map is rotated, this method provides the projected coordinates of the MouseEvent,
  * i.e. the location of the MouseEvent in the non-rotated pixel space of the projection.
  *
  * @return Point2D coordinates of location of mouse position
  */
 public Point2D getProjectedLocation() {
   if (map != null) {
     return map.getNonRotatedLocation(this);
   } else {
     return new Point2D.Double(getX(), getY());
   }
 }