public void init(float posX, float posY, int type, float angle) { this.type = type; float width = widths.get(type, 0.1f); float height = heights.get(type, 0.1f); bounds.set(posX - width / 2F, posY, width, height); position.set(posX - width / 2F, posY); velocity.set(0, speeds.get(type, 4f)); velocity.setAngle(90f + angle); this.damage = damages.get(type, 2); alive = true; upgradeable = upgradeables.get(type); }
public boolean equals(Object obj) { if (obj == this) return true; if (!(obj instanceof IntFloatMap)) return false; IntFloatMap other = (IntFloatMap) obj; if (other.size != size) return false; if (other.hasZeroValue != hasZeroValue) return false; if (hasZeroValue && other.zeroValue != zeroValue) { return false; } int[] keyTable = this.keyTable; float[] valueTable = this.valueTable; for (int i = 0, n = capacity + stashSize; i < n; i++) { int key = keyTable[i]; if (key != EMPTY) { float otherValue = other.get(key, 0f); if (otherValue == 0f && !other.containsKey(key)) return false; float value = valueTable[i]; if (otherValue != value) return false; } } return true; }
public float getButtonAmount(int buttonCode) { return buttons.get(buttonCode, 0); }
@Override public boolean getButton(int buttonCode) { return buttons.get(buttonCode, 0) >= 0.5f; }