Пример #1
0
  public void showMenu() {
    continua = new TextButton("CONTINUA", Assets.getInstance().getButtonStyle());
    continua.setPosition(100, 400);
    toMenu = new TextButton("MENIU", Assets.getInstance().getButtonStyle());
    group = new Group();
    group.setSize(100, 100);
    group.addActor(continua);
    group.addActor(toMenu);
    group.setPosition(100, 400);

    Table table = new Table();
    table.add(continua);
    table.setPosition(100, 400);
    // stage.addActor(table);

    // stage.addActor(continua);
  }
Пример #2
0
 @Override
 public void create() {
   stage = new Stage(480, 800, false);
   group = new Group();
   group.setSize(256 * 30, 256); // 横向滚动条
   //		group.setSize(256, 512*30);//纵向滚动条
   images = new Image[30];
   int i;
   for (i = 0; i < 30; ++i) {
     images[i] = new Image(new Texture(Gdx.files.internal("data/lengjiao.png")));
     //			images[i] = new Image(new Texture(Gdx.files.internal("data/test1.jpg")));
     images[i].setPosition(i * 256, 0); // 横向滚动条
     //			images[i].setPosition(0, i*512);//纵向滚动条
     group.addActor(images[i]);
   }
   style = new ScrollPaneStyle(); // 初始化一个ScrollPaneStyle
   style.background = null; // 把背景设成null,即这个滚动条不需要背景
   pane = new ScrollPane(group, style);
   pane.setSize(480, 256); // 横向滚动条
   //		pane.setScrollingDisabled(false, true);//设置是否可上下、左右移动..这里设置了横向可移动、纵向不可移动..
   //		pane.setSize(256,800);
   stage.addActor(pane);
   Gdx.input.setInputProcessor(stage);
 }
Пример #3
0
 @Override
 public void setSize(float width, float height) {
   super.setSize(width, height);
   updateLayouts();
 }