Пример #1
0
  public void show() {

    stage = new Stage();

    Gdx.input.setInputProcessor(stage);

    atlas = new TextureAtlas("ui/atlas.pack");
    skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas);

    Texture chipBg = new Texture(Gdx.files.internal("img/chips.png"));
    stage.addActor(new Image(chipBg));

    table = new Table(skin);
    table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
    table.bottom().right();

    backButton = new TextButton("BACK", skin);
    backButton.addListener(
        new ClickListener() {
          public void clicked(InputEvent event, float x, float y) {
            ((Game) Gdx.app.getApplicationListener()).setScreen(new PotatoMenu());
          }
        });
    backButton.pad(10);

    table.add(backButton).bottom().right();
    ;

    stage.addActor(table);

    tweenManager = new TweenManager();
    Tween.registerAccessor(Actor.class, new ActorAccessor());

    tweenManager.update(Gdx.graphics.getDeltaTime());

    stage.addAction(sequence(moveTo(0, stage.getHeight()), moveTo(0, 0, .5f)));
  }
Пример #2
0
  public MainMenuScreen(LD33 game) {
    this.game = game;
    bgCam = new OrthographicCamera(1, 1);
    stage = new Stage(new FitViewport(400, 300));

    Skin skin = game.assetMngr.get("skin.json", Skin.class);

    Table table = new Table();
    table.setFillParent(true);
    stage.addActor(table);

    Label title = new Label("Where-Wolf", skin);
    title.setFontScale(4);
    table.add(title).pad(50);
    table.row();

    TextButton startB = new TextButton("Start", skin);
    startB.setDisabled(true);
    startB.addListener(
        new ClickListener() {
          @Override
          public boolean touchDown(InputEvent e, float x, float y, int pointer, int button) {
            MainMenuScreen.this.game.setScreen(new PlayScreen(MainMenuScreen.this.game, 1));
            dispose();
            return true;
          }
        });
    table.add(startB).pad(1f).width(96);
    table.row();

    TextButton levelB = new TextButton("Select level", skin);
    levelB.addListener(
        new ClickListener() {
          @Override
          public boolean touchDown(InputEvent e, float x, float y, int pointer, int button) {
            MainMenuScreen.this.game.setScreen(
                new LevelsScreen(MainMenuScreen.this.game, MainMenuScreen.this));
            return true;
          }
        });
    levelB.setDisabled(true);
    table.add(levelB).pad(1f).width(96);
    table.row();

    TextButton controlB = new TextButton("Controls", skin);
    controlB.addListener(
        new ClickListener() {
          @Override
          public boolean touchDown(InputEvent e, float x, float y, int pointer, int button) {
            MainMenuScreen.this.game.setScreen(
                new ControlsScreen(MainMenuScreen.this.game, MainMenuScreen.this));
            return true;
          }
        });
    controlB.setDisabled(true);
    table.add(controlB).pad(1f).width(96);
    table.row();

    TextButton exitB = new TextButton("Exit", skin);
    exitB.setDisabled(true);
    exitB.addListener(
        new ClickListener() {
          @Override
          public boolean touchDown(InputEvent e, float x, float y, int pointer, int button) {
            Gdx.app.exit();
            return true;
          }
        });
    if (Gdx.app.getType() != Application.ApplicationType.WebGL) table.add(exitB).pad(1f).width(96);
  }