/** * Tear down the session after rendering. * * <p>The counterpart is {@link #setUp()}. */ private void tearDown() { // The context may be null, if there was an error during init(). if (mContext != null) { // Make sure to remove static references, otherwise we could not unload the lib mContext.disposeResources(); } if (sCurrentContext != null) { // quit HandlerThread created during this session. HandlerThread_Delegate.cleanUp(sCurrentContext); } // clear the stored ViewConfiguration since the map is per density and not per context. ViewConfiguration_Accessor.clearConfigurations(); // remove the InputMethodManager InputMethodManager_Accessor.resetInstance(); sCurrentContext = null; Bridge.setLog(null); if (mContext != null) { mContext.getRenderResources().setFrameworkResourceIdProvider(null); mContext.getRenderResources().setLogger(null); } ParserFactory.setParserFactory(null); }
/** * Sets up the session for rendering. * * <p>The counterpart is {@link #tearDown()}. */ private void setUp() { // make sure the Resources object references the context (and other objects) for this // scene mContext.initResources(); sCurrentContext = mContext; // create an InputMethodManager InputMethodManager.getInstance(); LayoutLog currentLog = mParams.getLog(); Bridge.setLog(currentLog); mContext.getRenderResources().setFrameworkResourceIdProvider(this); mContext.getRenderResources().setLogger(currentLog); }