public static final void CharlistRequest(LittleEndianAccessor slea, MapleClient c) { if (!c.isLoggedIn()) { c.getSession().close(true); return; } if (GameConstants.GMS) { slea.readByte(); } int server = slea.readByte(); int channel = slea.readByte() + 1; if ((!World.isChannelAvailable(channel)) || (server != 0)) { c.getSession().write(LoginPacket.getLoginFailed(10)); return; } List chars = c.loadCharacters(server); if ((chars != null) && (ChannelServer.getInstance(channel) != null)) { c.setWorld(server); c.setChannel(channel); c.getSession() .write(LoginPacket.getCharList(c.getSecondPassword(), chars, c.getCharacterSlots())); } else { c.getSession().close(true); } }
public static final void CharlistRequest(final LittleEndianAccessor slea, final MapleClient c) { if (!c.isLoggedIn()) { c.getSession().close(); return; } if (GameConstants.GMS) { slea.readByte(); // 2? } final int server = slea.readByte(); final int channel = slea.readByte() + 1; if (!World.isChannelAvailable(channel) || server != 0) { // TODOO: MULTI WORLDS c.getSession().write(LoginPacket.getLoginFailed(10)); // cannot process so many return; } // System.out.println("Client " + c.getSession().getRemoteAddress().toString().split(":")[0] + " // is connecting to server " + server + " channel " + channel + ""); final List<MapleCharacter> chars = c.loadCharacters(server); if (chars != null && ChannelServer.getInstance(channel) != null) { c.setWorld(server); c.setChannel(channel); c.getSession().write(LoginPacket.getSecondAuthSuccess(c)); c.getSession() .write(LoginPacket.getCharList(c.getSecondPassword(), chars, c.getCharacterSlots())); } else { c.getSession().close(); } }
public static void ViewChar(LittleEndianAccessor slea, MapleClient c) { Map<Byte, ArrayList<MapleCharacter>> worlds = new HashMap<Byte, ArrayList<MapleCharacter>>(); List<MapleCharacter> chars = c.loadCharacters(0); // TODO multi world c.getSession().write(LoginPacket.showAllCharacter(chars.size())); for (MapleCharacter chr : chars) { if (chr != null) { ArrayList<MapleCharacter> chrr; if (!worlds.containsKey(chr.getWorld())) { chrr = new ArrayList<MapleCharacter>(); worlds.put(chr.getWorld(), chrr); } else { chrr = worlds.get(chr.getWorld()); } chrr.add(chr); } } for (Entry<Byte, ArrayList<MapleCharacter>> w : worlds.entrySet()) { c.getSession() .write(LoginPacket.showAllCharacterInfo(w.getKey(), w.getValue(), c.getSecondPassword())); } }