/** * Draws the menu to the screen. * * @param gameState the current state of the application * @param spriteBatch graphics context to draw to */ public void draw(GameScreen.GameState gameState, SpriteBatch spriteBatch) { for (ButtonBall option : mMenuOptionBalls) option.draw(spriteBatch, mTextureManager); FontManager.getDefaultFont() .draw( spriteBatch, "Tap to begin", GameScreen.getScreenWidth() / 2, GameScreen.getScreenHeight() / 2); }
/** * Sets up a new main menu. * * @param callback instance of callback interface * @param textureManager to get textures to draw */ public MenuManager(MenuCallback callback, TextureManager textureManager) { mCallback = callback; mTextureManager = textureManager; BasicBall.initialize(GameScreen.getScreenWidth(), GameScreen.getScreenHeight()); mMenuOptionBalls = new ButtonBall[MenuBallOption.getSize()]; mMenuOptionBalls[MenuBallOption.MusicOn.ordinal()] = new ButtonBall( MenuBallOption.MusicOn, TextureManager.GameColor.Green, textureManager.getMenuButtonIconTexture(MenuBallOption.MusicOn), GameScreen.getScreenWidth() / 2 - BasicBall.getDefaultBallRadius() * 2, GameScreen.getScreenHeight() / 2); mMenuOptionBalls[MenuBallOption.MusicOff.ordinal()] = new ButtonBall( MenuBallOption.MusicOff, TextureManager.GameColor.Red, textureManager.getMenuButtonIconTexture(MenuBallOption.MusicOff), GameScreen.getScreenWidth() / 2 - BasicBall.getDefaultBallRadius() * 2, GameScreen.getScreenHeight() / 2); mMenuOptionBalls[MenuBallOption.SoundEffectsOn.ordinal()] = new ButtonBall( MenuBallOption.SoundEffectsOn, TextureManager.GameColor.Green, textureManager.getMenuButtonIconTexture(MenuBallOption.SoundEffectsOn), GameScreen.getScreenWidth() / 2 + BasicBall.getDefaultBallRadius() * 2, GameScreen.getScreenHeight() / 2); mMenuOptionBalls[MenuBallOption.SoundEffectsOff.ordinal()] = new ButtonBall( MenuBallOption.SoundEffectsOff, TextureManager.GameColor.Red, textureManager.getMenuButtonIconTexture(MenuBallOption.SoundEffectsOff), GameScreen.getScreenWidth() / 2 + BasicBall.getDefaultBallRadius() * 2, GameScreen.getScreenHeight() / 2); for (ButtonBall ball : mMenuOptionBalls) ball.setScalingCompleteListener(mMenuOptionBallsListener); }