@Override public void load() { BBox box = new BBox(); box.setCoordinates(new Point(0, 0)); box.setSize(new Dimensions(600, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(0, 600)); box.setSize(new Dimensions(600, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(0, 30)); box.setSize(new Dimensions(30, 570)); box.setOffsets(new Dimensions(5, 0)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(570, 30)); box.setSize(new Dimensions(30, 570)); box.setOffsets(new Dimensions(5, 0)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(30, 500)); box.setSize(new Dimensions(150, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(420, 500)); box.setSize(new Dimensions(150, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(30, 100)); box.setSize(new Dimensions(150, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(420, 100)); box.setSize(new Dimensions(150, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(200, 400)); box.setSize(new Dimensions(200, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(200, 200)); box.setSize(new Dimensions(200, 30)); box.setOffsets(new Dimensions(0, 5)); walls.add(box); box = new BBox(); box.setCoordinates(new Point(30, 300)); box.setSize(new Dimensions(540, 30)); box.setOffsets(new Dimensions(0, 5)); platforms.add(box); character1.setCoordinates(new Point(100, 360)); character1.setSize(new Dimensions(45, 45)); character1.setOffsets(new Dimensions(7, 7)); character1.setVector(new Point(0, 0)); character1.setKeys( new int[] { KeyEvent.VK_LEFT, KeyEvent.VK_UP, KeyEvent.VK_RIGHT, KeyEvent.VK_DOWN, KeyEvent.VK_UP }); character1.setAcceleration(0.15); character1.setMaxSpeed(3); character1.setFriction(0.3); character1.setJump(9); character1.setGravity(0.3); camera.setSize(new Dimensions(getWidth(), getHeight())); camera.setOffsets(new Dimensions(400, 200)); setLoaded(true); }