Пример #1
0
 public static void postUpdate() {
   if (!idleHandlerActive) {
     queue.addIdleHandler(glView);
     idleHandlerActive = true;
     // Log.i(logTag, "start idle handler");
   }
 }
Пример #2
0
 @Override
 public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
   /*Log.i(logTag, "surfaceChanged " + Integer.toString(w) + " " + Integer.toString(h)
   + " " + getHolder().getSurfaceFrame().toString());*/
   if (mEglHelper.mEglContext == null) {
     // Log.i(logTag, "context lost");
     return;
   }
   if (!initNative) {
     handler = new Handler();
     nativeInit(w, h);
     queue = Looper.myQueue();
     queue.addIdleHandler(this);
     idleHandlerActive = true;
     initNative = true;
   } else {
     nativeResize(w, h);
     postUpdate();
     if (initSurface == true
         && android.os.Build.VERSION.SDK_INT
             >= 11) // HACK: resize is from a screen rotation, do swap() again or display may not
     // render, Android bug? Custom rotation animation in pre 3.0 redraws the screen
     // at least one more time anyway
     {
       // Log.i(logTag, "extra swap after rotation");
       mEglHelper.swap();
     }
   }
   initSurface = true;
 }
Пример #3
0
    /**
     * Processes pending events on the input connection thread before returning. Must be called on
     * the input connection thread during a test.
     */
    protected void processInputConnectionEvents() {
      fAssertSame(
          "Should be called on input connection thread",
          Looper.myLooper(),
          inputConnectionHandler.getLooper());

      // Adapted from GeckoThread.pumpMessageLoop.
      MessageQueue queue = Looper.myQueue();
      queue.addIdleHandler(
          new MessageQueue.IdleHandler() {
            @Override
            public boolean queueIdle() {
              final Message msg = Message.obtain(inputConnectionHandler);
              msg.obj = inputConnectionHandler;
              inputConnectionHandler.sendMessageAtFrontOfQueue(msg);
              return false; // Remove this idle handler.
            }
          });

      final Method getNextMessage;
      try {
        getNextMessage = queue.getClass().getDeclaredMethod("next");
      } catch (final NoSuchMethodException e) {
        throw new UnsupportedOperationException(e);
      }
      getNextMessage.setAccessible(true);

      while (true) {
        final Message msg;
        try {
          msg = (Message) getNextMessage.invoke(queue);
        } catch (final IllegalAccessException | InvocationTargetException e) {
          throw new UnsupportedOperationException(e);
        }
        if (msg.obj == inputConnectionHandler && msg.getTarget() == inputConnectionHandler) {
          // Our idle signal
          break;
        } else if (msg.getTarget() == null) {
          Looper.myLooper().quit();
          break;
        }
        msg.getTarget().dispatchMessage(msg);
      }
    }
Пример #4
0
 void scheduleNextLocked() {
   if (mQueue.size() > 0) {
     Runnable peek = mQueue.getFirst();
     if (peek instanceof IdleRunnable) {
       mMessageQueue.addIdleHandler(mHandler);
     } else {
       mHandler.sendEmptyMessage(1);
     }
   }
 }
Пример #5
0
 public static void stopUpdate() {
   // Log.i(logTag, "stop idle handler");
   queue.removeIdleHandler(glView);
   idleHandlerActive = false;
 }