Пример #1
0
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    // remove title
    requestWindowFeature(Window.FEATURE_NO_TITLE);
    getWindow()
        .setFlags(
            WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
    setContentView(R.layout.activity_main_game);

    allDoneLevels = new ArrayList<>();
    AssetManager am = getResources().getAssets();

    final GameBoard boardView = (GameBoard) this.findViewById(R.id.gameBoard);
    final HowdyShadeView howdyShadeView = (HowdyShadeView) this.findViewById(R.id.howdyShadeView);
    final GlowingBoard glowingBoard = (GlowingBoard) this.findViewById(R.id.glowingBoard);
    final HowdyView howdyView = (HowdyView) this.findViewById(R.id.howdyView);
    this.game = new Game();

    boardView.setHowdyShadeView(howdyShadeView);
    boardView.setGlowingBoard(glowingBoard);
    boardView.setHowdyView(howdyView);
    boardView.setOnTouchListener(new BoardGameTouchListener(this));
  }
Пример #2
0
  public void loseGame() {
    final GameBoard boardView = (GameBoard) this.findViewById(R.id.gameBoard);

    game.reInitGame();

    boardView.setGame(game);
    boardView.invalidate();
  }
Пример #3
0
  public void nextLevel() {
    boolean loaded = false;
    final GameBoard boardView = (GameBoard) this.findViewById(R.id.gameBoard);
    this.level++;

    AssetManager am = getResources().getAssets();

    try {
      List<String> allTutoLevels =
          new LinkedList<String>(Arrays.asList(am.list("levels/tutorial")));

      // if(addMsg){
      //    allTutoLevels.addAll(Arrays.asList(am.list("msg")));
      // }

      Log.d(TAG, allTutoLevels.toString());

      for (String name : allTutoLevels) {
        if (name.startsWith(this.level + ".")) {
          BufferedReader br =
              new BufferedReader(new InputStreamReader(am.open("levels/tutorial/" + name)));
          String line;
          String levelJSON = "";

          while ((line = br.readLine()) != null) {
            levelJSON += line + "\n";
          }

          br.close();

          game.initGame(
              levelJSON, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
          loaded = true;
        }
      }
    } catch (IOException e) {
      e.printStackTrace();
    }

    if (!loaded) {
      Random r = new Random();

      List<String> allLevels = new ArrayList<>();

      try {
        allLevels = Arrays.asList(am.list("levels"));
      } catch (IOException e) {
      }

      if (r.nextBoolean() && !allLevels.isEmpty() && allLevels.size() != allDoneLevels.size()) {
        try {
          int nLevel;
          do {
            nLevel = r.nextInt(allLevels.size());
          } while (allDoneLevels.contains(allLevels.get(nLevel)));

          String name = allLevels.get(nLevel);
          BufferedReader br = new BufferedReader(new InputStreamReader(am.open("levels/" + name)));

          String line;
          String levelJSON = "";

          while ((line = br.readLine()) != null) {
            levelJSON += line + "\n";
          }

          br.close();

          allDoneLevels.add(name);

          game.initGame(
              levelJSON, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
        } catch (IOException e) {
          this.game.initGame(
              level, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
        }
      } else {
        this.game.initGame(
            level, boardView.getMeasuredWidth() / 60, boardView.getMeasuredHeight() / 60);
      }
    }

    // am.close();

    boardView.setGame(this.game);
    boardView.invalidate();
    boardView.getHowdyShadeView().invalidate();

    Toast.makeText(this, this.level + "", Toast.LENGTH_SHORT).show();

    Log.i(
        TAG,
        "Max tiles : "
            + (boardView.getMeasuredWidth() / 60) * (boardView.getMeasuredHeight() / 60));
  }