Пример #1
0
 @Override
 protected void onResume() {
   Log.v("SDL", "onResume()");
   super.onResume();
   // Don't call SDLActivity.nativeResume(); here, it will be called via
   // SDLSurface::surfaceChanged->SDLActivity::startApp
 }
Пример #2
0
  @Override
  protected void onResume() {
    Log.v("SDL", "onResume()");
    super.onResume();

    if (SDLActivity.mBrokenLibraries) {
      return;
    }

    SDLActivity.handleResume();
  }
Пример #3
0
  @Override
  public void onResume() {
    Log.d(TAG, "LoaderActivity resumed");
    super.onResume();

    // Starting interface updates
    mTimerTask =
        new TimerTask() {
          @Override
          public void run() {
            mHandler.post(mRunnable);
          }
        };
    mTimer.schedule(mTimerTask, 100, 100);
  }
Пример #4
0
  @Override
  public void onResume() {
    Log.i(LOG_FILE_NAME, "resume");
    if (checkLaunchState(LaunchState.GeckoRunning)) GeckoAppShell.onResume();
    // After an onPause, the activity is back in the foreground.
    // Undo whatever we did in onPause.
    super.onResume();

    // Just in case. Normally we start in onNewIntent
    if (checkLaunchState(LaunchState.PreLaunch) || checkLaunchState(LaunchState.Launching))
      onNewIntent(getIntent());

    registerReceiver(mConnectivityReceiver, mConnectivityFilter);
    GeckoNetworkManager.getInstance().start();
    GeckoScreenOrientationListener.getInstance().start();
  }
Пример #5
0
 @Override
 protected void onResume() {
   Log.v("SDL", "onResume()");
   super.onResume();
   SDLActivity.handleResume();
 }
Пример #6
0
 protected void onResume() {
   // Log.v("SDL", "onResume()");
   super.onResume();
 }