public static void main(String[] args) { Triangle t = new Triangle(new Point(1, 2), new Point(3, 4), new Point(1, 3)); t.printPoints(); System.out.printf("Umfang: %f\nFläche %f\nBewege um (2|4) ...\n", t.perimeter(), t.area()); t.move(2, 4); t.printPoints(); }
@Override // first, I create object of Triangle, the identical one to our object Triangle2 with the left // angle point in (0,0) // after it, I move it on with move method of Triangle public void move(double dx, double dy) { Triangle triangle = new Triangle( new Point(0, 0), new Point(0, base), new Point(height / Math.tan((angle)), height)); triangle.move(dx, dy); System.out.println("Our triangle's left base angle was in (0,0). Now it's moved"); }
private static boolean testTriangle() { boolean pass = true; int test = 1; Triangle tri; Point a = new Point(4, 0); Point b = new Point(-2, -1); Point c = new Point(1, 4); System.out.println("Triangle tests..."); tri = new Triangle(a, b, c, Color.cyan, false); pass &= test(approx(tri.getArea(), 13.5, 0.000001), test++); pass &= test(tri.getColor().equals(Color.cyan), test++); tri.setColor(Color.black); pass &= test(tri.getColor().equals(Color.black), test++); pass &= test(!tri.getFilled(), test++); tri.setFilled(true); pass &= test(tri.getFilled(), test++); pass &= test(tri.getVertexA().equals(new Point(4, 0)), test++); pass &= test(tri.getVertexB().equals(new Point(-2, -1)), test++); pass &= test(tri.getVertexC().equals(new Point(1, 4)), test++); a = new Point(7, -3); tri.setVertexA(a); pass &= test(tri.getVertexA().equals(new Point(7, -3)), test++); b = new Point(13, 56); tri.setVertexB(b); pass &= test(tri.getVertexB().equals(new Point(13, 56)), test++); c = new Point(-3, 23); tri.setVertexC(c); pass &= test(tri.getVertexC().equals(new Point(-3, 23)), test++); pass &= test(approx(tri.getArea(), 373.0, 0.000001), test++); tri.move(new Point(-5, -7)); pass &= test(tri.getVertexA().equals(new Point(2, -10)), test++); pass &= test(tri.getVertexB().equals(new Point(8, 49)), test++); pass &= test(tri.getVertexC().equals(new Point(-8, 16)), test++); a = new Point(2, -10); b = new Point(8, 49); c = new Point(-8, 16); Triangle tri2 = new Triangle(a, b, c, Color.black, true); pass &= test(tri.equals(tri2), test++); Triangle tri3 = new Triangle(new Point(3, -9), b, c, Color.black, false); pass &= test(!tri2.equals(tri3), test++); tri3 = new Triangle(a, new Point(7, 48), c, Color.black, false); pass &= test(!tri2.equals(tri3), test++); tri3 = new Triangle(a, b, new Point(-7, 17), Color.black, false); pass &= test(!tri2.equals(tri3), test++); tri3 = new Triangle(a, b, c, Color.red, false); pass &= test(!tri2.equals(tri3), test++); pass &= test(!tri2.equals(null), test++); pass &= test(!tri2.equals(new String("Whatever")), test++); return pass; }