Пример #1
0
  public static int gainKillExperience(Thing h, Thing t) {
    int hlevel = h.getLevel();
    int tlevel = t.getLevel();

    int killcount = 0;
    if (h.isHero()) {
      killcount = incKillCount(t);
      if (killcount == 1) {
        Score.scoreFirstKill(t);
      }
    }

    int base = t.getStat("XPValue");
    double xp = base;
    xp = xp * Math.pow(experienceDecay, killcount);
    xp = xp * Math.pow(experienceLevelMultiplier, tlevel - 1);

    // decrease xp gain for killing lower level monsters
    if (hlevel > tlevel) xp = xp / (hlevel - tlevel);

    int gain = (int) xp;

    Hero.gainExperience(gain);
    return gain;
  }