public void bindTexture(ResourceLocation resource) { ITextureObject itextureobject = (ITextureObject) this.mapTextureObjects.get(resource); if (itextureobject == null) { itextureobject = new SimpleTexture(resource); this.loadTexture(resource, itextureobject); } TextureUtil.bindTexture(itextureobject.getGlTextureId()); }
public void bindTexture(ResourceLocation resource) { Object object = (ITextureObject) this.mapTextureObjects.get(resource); if (object == null) { object = new SimpleTexture(resource); this.loadTexture(resource, (ITextureObject) object); } TextureUtil.bindTexture(((ITextureObject) object).getGlTextureId()); }