public static void GameOver(Student player, Teacher teacher, int battles) { System.out.println("The classwork was overwhelming! Beaten by " + teacher.getName()); System.out.println("Winner info:"); System.out.println("Name: " + teacher.getName()); System.out.println("Strength: " + teacher.getStrength()); System.out.println("Hitpoints: " + teacher.getHP()); teacher.showAbilities(); System.out.println(); System.out.println("Loser info:"); System.out.println("Name: " + player.getName()); System.out.println("Strength: " + player.getStrength()); System.out.println("Hitpoints: " + player.getHP()); System.out.println("Classes attended: " + battles); player.showPlayerInventory(false); System.exit(0); }
public static void WinScreen(Student player, Teacher teacher, int battles) { if (teacher == null) { Teacher teacher1 = new Teacher(); teacher = teacher1; } System.out.println( "Congratulations " + player + ", you passed " + teacher.getName() + "'s class!"); System.out.println("Winner info:"); System.out.println("Name: " + player.getName()); System.out.println("Strength: " + player.getStrength()); System.out.println("Hitpoints: " + player.getHP()); System.out.println("Classes attended: " + battles); player.showPlayerInventory(false); System.out.println(); System.out.println("Loser info:"); System.out.println("Name: " + teacher.getName()); System.out.println("Strength: " + teacher.getStrength()); teacher.showAbilities(); System.exit(0); }