Пример #1
0
  public static StructureBoundingBox a(List list, Random random, int i, int j, int k, int l) {
    StructureBoundingBox structureboundingbox = new StructureBoundingBox(i, j, k, i, j + 2, k);

    if (random.nextInt(4) == 0) {
      structureboundingbox.e += 4;
    }

    switch (l) {
      case 0:
        structureboundingbox.a = i - 1;
        structureboundingbox.d = i + 3;
        structureboundingbox.f = k + 4;
        break;

      case 1:
        structureboundingbox.a = i - 4;
        structureboundingbox.c = k - 1;
        structureboundingbox.f = k + 3;
        break;

      case 2:
        structureboundingbox.a = i - 1;
        structureboundingbox.d = i + 3;
        structureboundingbox.c = k - 4;
        break;

      case 3:
        structureboundingbox.d = i + 4;
        structureboundingbox.c = k - 1;
        structureboundingbox.f = k + 3;
    }

    return StructurePiece.a(list, structureboundingbox) != null ? null : structureboundingbox;
  }
Пример #2
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  public static WorldGenNetherPiece11 a(
      List list, Random random, int i, int j, int k, int l, int i1) {
    StructureBoundingBox structureboundingbox =
        StructureBoundingBox.a(i, j, k, -2, 0, 0, 7, 9, 7, l);

    return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null
        ? new WorldGenNetherPiece11(i1, random, structureboundingbox, l)
        : null;
  }
  public static WorldGenStrongholdRoomCrossing a(
      List list, Random random, int i, int j, int k, int l, int i1) {
    StructureBoundingBox structureboundingbox =
        StructureBoundingBox.a(i, j, k, -4, -1, 0, 11, 7, 11, l);

    return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null
        ? new WorldGenStrongholdRoomCrossing(i1, random, structureboundingbox, l)
        : null;
  }
Пример #4
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  public static WorldGenNetherPiece5 a(
      List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
    StructureBoundingBox structureboundingbox =
        StructureBoundingBox.a(i, j, k, -3, 0, 0, 9, 7, 9, enumdirection);

    return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null
        ? new WorldGenNetherPiece5(l, random, structureboundingbox, enumdirection)
        : null;
  }
  public static WorldGenStrongholdStairs2 a(
      List list, Random random, int i, int j, int k, int l, int i1) {
    StructureBoundingBox structureboundingbox =
        StructureBoundingBox.a(i, j, k, -1, -7, 0, 5, 11, 5, l);

    return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null
        ? new WorldGenStrongholdStairs2(i1, random, structureboundingbox, l)
        : null;
  }
  protected boolean a(StructureBoundingBox structureboundingbox, int i, int j, int k, int l) {
    int i1 = this.a(i, j);
    int j1 = this.b(i, j);
    int k1 = this.a(k, l);
    int l1 = this.b(k, l);

    return structureboundingbox.a(
        Math.min(i1, k1), Math.min(j1, l1), Math.max(i1, k1), Math.max(j1, l1));
  }
  public static WorldGenVillageButcher a(
      List paramList,
      Random paramRandom,
      int paramInt1,
      int paramInt2,
      int paramInt3,
      int paramInt4,
      int paramInt5) {
    StructureBoundingBox localStructureBoundingBox =
        StructureBoundingBox.a(paramInt1, paramInt2, paramInt3, 0, 0, 0, 9, 7, 11, paramInt4);

    if ((!a(localStructureBoundingBox))
        || (StructurePiece.a(paramList, localStructureBoundingBox) != null)) {
      return null;
    }

    return new WorldGenVillageButcher(paramInt5, paramRandom, localStructureBoundingBox, paramInt4);
  }
Пример #8
0
  public static StructureBoundingBox a(
      WorldGenVillageStartPiece worldgenvillagestartpiece,
      List list,
      Random random,
      int i,
      int j,
      int k,
      int l) {
    for (int i1 = 7 * MathHelper.nextInt(random, 3, 5); i1 >= 7; i1 -= 7) {
      StructureBoundingBox structureboundingbox =
          StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 3, i1, l);

      if (StructurePiece.a(list, structureboundingbox) == null) {
        return structureboundingbox;
      }
    }

    return null;
  }
  public static StructureBoundingBox a(
      List paramList,
      Random paramRandom,
      int paramInt1,
      int paramInt2,
      int paramInt3,
      int paramInt4) {
    StructureBoundingBox localStructureBoundingBox =
        new StructureBoundingBox(
            paramInt1, paramInt2, paramInt3, paramInt1, paramInt2 + 2, paramInt3);

    int i = paramRandom.nextInt(3) + 2;
    while (i > 0) {
      int j = i * 5;

      switch (paramInt4) {
        case 2:
          localStructureBoundingBox.d = (paramInt1 + 2);
          localStructureBoundingBox.c = (paramInt3 - (j - 1));
          break;
        case 0:
          localStructureBoundingBox.d = (paramInt1 + 2);
          localStructureBoundingBox.f = (paramInt3 + (j - 1));
          break;
        case 1:
          localStructureBoundingBox.a = (paramInt1 - (j - 1));
          localStructureBoundingBox.f = (paramInt3 + 2);
          break;
        case 3:
          localStructureBoundingBox.d = (paramInt1 + (j - 1));
          localStructureBoundingBox.f = (paramInt3 + 2);
      }

      if (StructurePiece.a(paramList, localStructureBoundingBox) == null) break;
      i--;
    }

    if (i > 0) {
      return localStructureBoundingBox;
    }

    return null;
  }
Пример #10
0
  public static WorldGenVillageFarm a(
      WorldGenVillageStartPiece paramWorldGenVillageStartPiece,
      List paramList,
      Random paramRandom,
      int paramInt1,
      int paramInt2,
      int paramInt3,
      int paramInt4,
      int paramInt5) {
    StructureBoundingBox localStructureBoundingBox =
        StructureBoundingBox.a(paramInt1, paramInt2, paramInt3, 0, 0, 0, 7, 4, 9, paramInt4);

    if ((!a(localStructureBoundingBox))
        || (StructurePiece.a(paramList, localStructureBoundingBox) != null)) {
      return null;
    }

    return new WorldGenVillageFarm(
        paramWorldGenVillageStartPiece,
        paramInt5,
        paramRandom,
        localStructureBoundingBox,
        paramInt4);
  }