Пример #1
0
 public void finish() {
   if (noDepth) {
     // No need to clear depth buffer because depth testing was disabled.
     if (pg.hintEnabled(DISABLE_DEPTH_TEST)) {
       pgl.glDisable(PGL.GL_DEPTH_TEST);
     } else {
       pgl.glEnable(PGL.GL_DEPTH_TEST);
     }
   }
 }