Пример #1
0
 public boolean startGame() {
   if (gamestarted == false) {
     gamestarted = true;
     // start the game
     // tell all the distant players to start playing (from ClientSocketAnalyser)
     game = new OnlineGame(props, players, listeners);
     game.addGameListener(this);
     game.setStartingPlayer(Math.abs(random.nextInt() % (players.size())));
     game.start();
     return true;
   } else {
     return false;
   }
 }
Пример #2
0
 public void onCreate() {
   Log.v("CheckService", "starting service");
   ogame = new OnlineGame();
   super.onCreate();
   SharedPreferences settings = getSharedPreferences(Backgammon.PREFS_NAME, 0);
   String string = settings.getString("onlineGame", "");
   ogame.loadFromFile(string);
   updateTime = settings.getInt("updateTime", 1);
   Log.v("CheckService", "updateTime: " + updateTime);
   if (Backgammon.UPDATE_TIMES[updateTime] == 0) {
     stopservice();
     Log.v("CheckService", "updating turned off");
   } else {
     url = OnlineGame.REQURL + "checkgames.php" + ogame.generateParameters();
     // updateTime = update;
     userAgent = OnlineGame.USERAGENT;
     ns = Context.NOTIFICATION_SERVICE;
     mNotificationManager = (NotificationManager) getSystemService(ns);
     startservice();
   }
 }
Пример #3
0
 public void removePlayer(String un) {
   int n = players.size();
   Player p;
   for (int i = 0; i < n; i++) {
     p = (Player) players.get(i);
     if (p.getName().equals(un)) {
       players.remove(i);
       if (game != null) game.makeHimQuit(p);
       break;
     }
   }
 }