public ModelVillager(float par1, float par2) { field_40334_f = 0; field_40335_g = 0; field_40341_n = false; field_40342_o = false; byte byte0 = 64; byte byte1 = 64; field_40340_a = (new ModelRenderer(this)).setTextureSize(byte0, byte1); field_40340_a.setRotationPoint(0.0F, 0.0F + par2, 0.0F); field_40340_a.setTextureOffset(0, 0).addBox(-4F, -10F, -4F, 8, 10, 8, par1); field_40340_a.setTextureOffset(24, 0).addBox(-1F, -3F, -6F, 2, 4, 2, par1); field_40338_b = (new ModelRenderer(this)).setTextureSize(byte0, byte1); field_40338_b.setRotationPoint(0.0F, 0.0F + par2, 0.0F); field_40338_b.setTextureOffset(16, 20).addBox(-4F, 0.0F, -3F, 8, 12, 6, par1); field_40338_b.setTextureOffset(0, 38).addBox(-4F, 0.0F, -3F, 8, 18, 6, par1 + 0.5F); field_40339_c = (new ModelRenderer(this)).setTextureSize(byte0, byte1); field_40339_c.setRotationPoint(0.0F, 0.0F + par2 + 2.0F, 0.0F); field_40339_c.setTextureOffset(44, 22).addBox(-8F, -2F, -2F, 4, 8, 4, par1); field_40339_c.setTextureOffset(44, 22).addBox(4F, -2F, -2F, 4, 8, 4, par1); field_40339_c.setTextureOffset(40, 38).addBox(-4F, 2.0F, -2F, 8, 4, 4, par1); field_40336_d = (new ModelRenderer(this, 0, 22)).setTextureSize(byte0, byte1); field_40336_d.setRotationPoint(-2F, 12F + par2, 0.0F); field_40336_d.addBox(-2F, 0.0F, -2F, 4, 12, 4, par1); field_40337_e = (new ModelRenderer(this, 0, 22)).setTextureSize(byte0, byte1); field_40337_e.mirror = true; field_40337_e.setRotationPoint(2.0F, 12F + par2, 0.0F); field_40337_e.addBox(-2F, 0.0F, -2F, 4, 12, 4, par1); }
public ModelSolarPanel() { textureWidth = 64; textureHeight = 32; Shape1 = new ModelRenderer(this, 0, 16); Shape1.addBox(0F, 0F, 0F, 10, 1, 10); Shape1.setRotationPoint(-5F, 23F, -5F); Shape1.setTextureSize(64, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 0); Shape2.addBox(0F, 0F, 0F, 8, 3, 8); Shape2.setRotationPoint(-4F, 20F, -4F); Shape2.setTextureSize(64, 32); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); }
public ModelLightCrystal() { textureWidth = 64; textureHeight = 32; Crystal = new ModelRenderer(this, 9, 0); Crystal.addBox(0F, 0F, 0F, 4, 4, 4); Crystal.setRotationPoint(-2F, 8F, -2F); Crystal.setTextureSize(64, 32); Crystal.mirror = true; setRotation(Crystal, 0F, 0F, 0F); Rod = new ModelRenderer(this, 0, 0); Rod.addBox(0F, 0F, 0F, 2, 12, 2); Rod.setRotationPoint(-1F, 12F, -1F); Rod.setTextureSize(64, 32); Rod.mirror = true; setRotation(Rod, 0F, 0F, 0F); Bottom = new ModelRenderer(this, 9, 9); Bottom.addBox(0F, 0F, 0F, 4, 1, 4); Bottom.setRotationPoint(-2F, 23F, -2F); Bottom.setTextureSize(64, 32); Bottom.mirror = true; setRotation(Bottom, 0F, 0F, 0F); }
public ModelChevalBlanc() { textureWidth = 128; textureHeight = 64; Shape3 = new ModelRenderer(this, 8, 20); Shape3.addBox(0F, 0F, 0F, 1, 2, 2); Shape3.setRotationPoint(1F, -6F, -11F); Shape3.setTextureSize(128, 64); Shape3.mirror = true; setRotation(Shape3, 0.5576792F, 0F, 0F); Shape4 = new ModelRenderer(this, 77, 49); Shape4.addBox(-1.5F, 0F, 0F, 3, 10, 3); Shape4.setRotationPoint(0F, 2.2F, 14.33333F); Shape4.setTextureSize(128, 64); Shape4.mirror = true; setRotation(Shape4, 0.3346075F, 0F, 0F); head = new ModelRenderer(this, 0, 0); head.addBox(-4F, -4F, -9F, 6, 4, 12); head.setRotationPoint(1F, -6F, -11F); head.setTextureSize(128, 64); head.mirror = true; setRotation(head, 0.5576792F, 0F, 0F); body = new ModelRenderer(this, 83, 0); body.addBox(-6F, -10F, -7F, 12, 24, 10); body.setRotationPoint(0F, 5F, 2F); body.setTextureSize(128, 64); body.mirror = true; setRotation(body, 1.570796F, 0F, 0F); leg1 = new ModelRenderer(this, 32, 48); leg1.addBox(-3F, 0F, 0F, 4, 12, 4); leg1.setRotationPoint(-3F, 12F, 11.7F); leg1.setTextureSize(128, 64); leg1.mirror = true; setRotation(leg1, 0F, 0F, 0F); leg2 = new ModelRenderer(this, 48, 48); leg2.addBox(0F, 0F, 0F, 4, 12, 4); leg2.setRotationPoint(2F, 12F, 11.5F); leg2.setTextureSize(128, 64); leg2.mirror = true; setRotation(leg2, 0F, 0F, 0F); leg3 = new ModelRenderer(this, 17, 48); leg3.addBox(-3F, 0F, -3F, 4, 12, 4); leg3.setRotationPoint(-3F, 12F, -5F); leg3.setTextureSize(128, 64); leg3.mirror = true; setRotation(leg3, 0F, 0F, 0F); leg4 = new ModelRenderer(this, 0, 48); leg4.addBox(-1F, 0F, -3F, 4, 12, 4); leg4.setRotationPoint(3F, 12F, -5F); leg4.setTextureSize(128, 64); leg4.mirror = true; setRotation(leg4, 0F, 0F, 0F); Shape1 = new ModelRenderer(this, 43, 0); Shape1.addBox(-2.5F, -5F, -13F, 5, 7, 15); Shape1.setRotationPoint(0F, 5F, -6F); Shape1.setTextureSize(128, 64); Shape1.mirror = true; setRotation(Shape1, -0.9529016F, 0F, 0F); Shape2 = new ModelRenderer(this, 1, 20); Shape2.addBox(0F, 0F, 0F, 1, 2, 2); Shape2.setRotationPoint(1F, -6F, -11F); Shape2.setTextureSize(128, 64); Shape2.mirror = true; setRotation(Shape2, 0.5759587F, 0F, 0F); body.setRotationPoint(0.0F, 5F, 2.0F); leg1.rotationPointX--; leg2.rotationPointX++; leg1.rotationPointZ += 0.0F; leg2.rotationPointZ += 0.0F; leg3.rotationPointX--; leg4.rotationPointX++; leg3.rotationPointZ--; leg4.rotationPointZ--; }
public ThxModelHelicopter() { renderTexture = "/thx/helicopter.png"; ENABLE_ROTOR = mod_Thx.getBoolProperty("enable_rotor"); // All model boxes are now scaled x2 at rendering time to save texture space // (with the exception of the windsheield which is already min size) bottom: { // 1. to save texture space, create piece in upright orientation // 2. then we have to rotate piece back into place // 3. make half size and then scale later to save texture area // 4. also have to adjust ("reduce") position (rotationPt) since it moves when we scale float length = 10f; float height = 8f; float width = 2f; bottom = new ModelRenderer(this, 0, 22); // texture offset: bottom.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); bottom.setRotationPoint( 0f * centerScale, 2f * centerScale, 0f * centerScale); // halved to adjust for scale bottom.rotateAngleX = PI / 2f; // 90 deg roll left to lay flat } frontWall: { // rotate about Y, so 2x6x20 -> 20x6x2 // will be scaled x2 at render float length = 10f; float height = 3f; float width = 1f; frontWall = new ModelRenderer(this, 0, 4); frontWall.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); frontWall.setRotationPoint( -5.5f * centerScale, 0f * centerScale, 0f * centerScale); // placed 11 unit in front frontWall.rotateAngleY = PI * 1.5f; // 270 deg yaw } backWall: { // will be scaled x2 at render float length = 10f; float height = 3f; float width = 1f; backWall = new ModelRenderer(this, 0, 9); backWall.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); backWall.setRotationPoint(5.5f * centerScale, 0f * centerScale, 0f * centerScale); backWall.rotateAngleY = PI / 2f; // 90 deg yaw } leftWall: { // will be scaled x2 at render float length = 10f; float height = 3f; float width = 1f; leftWall = new ModelRenderer(this, 25, 19); leftWall.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); leftWall.setRotationPoint(0f * centerScale, 0f * centerScale, -4.5f * centerScale); } rightWall: { // will be scaled x2 at render float length = 10f; float height = 3f; float width = 1f; rightWall = new ModelRenderer(this, 25, 24); rightWall.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); rightWall.setRotationPoint(0f * centerScale, 0f * centerScale, 4.5f * centerScale); rightWall.rotateAngleY = PI; // flip 180 deg so decal is on outside } mainRotor: { // will be scaled x2 at render float length = 30f; float height = 0f; float width = 1f; mainRotor = new ModelRenderer(this, 0, 0); mainRotor.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); mainRotor.setRotationPoint( 2f * centerScale, -11.7f * centerScale, 0f * centerScale); // halved to adjust for scale, and a little subtracted } tailRotor: { // will be scaled x2 at render float length = 8f; float height = 1f; float width = 0f; tailRotor = new ModelRenderer(this, 0, 2); tailRotor.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); tailRotor.setRotationPoint(16f * centerScale, -7f * centerScale, .7f * centerScale); } tail: { // will be scaled x2 at render float length = 10f; float height = 2f; float width = 1f; tail = new ModelRenderer(this, 42, 29); tail.addBox(-length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); tail.setRotationPoint(12f * centerScale, -7f * centerScale, 0f * centerScale); } rotorVerticalSupport: { // will be scaled x2 at render float length = 1f; float height = 11f; float width = 2f; rotor2 = new ModelRenderer(this, 58, 11); rotor2.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); rotor2.setRotationPoint(6.5f * centerScale, -5f * centerScale, 0f * centerScale); } rotorHorizontalSupport: { // will be scaled x2 at render float length = 6f; float height = 1f; float width = 2f; rotor3 = new ModelRenderer(this, 48, 25); rotor3.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); rotor3.setRotationPoint(4f * centerScale, -11f * centerScale, 0f * centerScale); } windshield: { float length = 9f; float height = 7f; float width = 0f; windshield = new ModelRenderer(this, 22, 2); windshield.addBox( -length / 2f, -height / 2f, -width / 2f, (int) length, (int) height, (int) width); windshield.setRotationPoint(-5.5f * centerScale, -4.5f * centerScale, 0f * centerScale); windshield.rotateAngleY = PI * 1.5f; // 270 deg yaw } }
public ModelNew() { textureWidth = 64; textureHeight = 32; Rod1 = new ModelRenderer(this, 0, 0); Rod1.addBox(0F, 0F, 0F, 13, 1, 1); Rod1.setRotationPoint(-7F, 21F, 3F); Rod1.setTextureSize(64, 32); Rod1.mirror = true; setRotation(Rod1, 0F, 0F, 0F); Wheel1 = new ModelRenderer(this, 52, 0); Wheel1.addBox(0F, 0F, 0F, 1, 5, 5); Wheel1.setRotationPoint(-8F, 19F, 1F); Wheel1.setTextureSize(64, 32); Wheel1.mirror = true; setRotation(Wheel1, 0F, 0F, 0F); Rod2 = new ModelRenderer(this, 0, 0); Rod2.addBox(0F, 0F, 0F, 1, 1, 6); Rod2.setRotationPoint(4F, 23F, -2F); Rod2.setTextureSize(64, 32); Rod2.mirror = true; setRotation(Rod2, 0.3490659F, 0F, 0F); Rod3 = new ModelRenderer(this, 0, 0); Rod3.addBox(0F, 0F, 0F, 11, 1, 1); Rod3.setRotationPoint(-6F, 23F, -2F); Rod3.setTextureSize(64, 32); Rod3.mirror = true; setRotation(Rod3, 0F, 0F, 0F); Rod4 = new ModelRenderer(this, 0, 0); Rod4.addBox(0F, 0F, 0F, 1, 1, 6); Rod4.setRotationPoint(5F, 23F, -7F); Rod4.setTextureSize(64, 32); Rod4.mirror = true; setRotation(Rod4, 0F, 0F, 0F); Wheel2 = new ModelRenderer(this, 52, 0); Wheel2.addBox(0F, 0F, 0F, 1, 5, 5); Wheel2.setRotationPoint(6F, 19F, 1F); Wheel2.setTextureSize(64, 32); Wheel2.mirror = true; setRotation(Wheel2, 0F, 0F, 0F); Rod5 = new ModelRenderer(this, 0, 0); Rod5.addBox(0F, 0F, 0F, 1, 13, 1); Rod5.setRotationPoint(4F, 9F, 4F); Rod5.setTextureSize(64, 32); Rod5.mirror = true; setRotation(Rod5, -0.0872665F, 0F, 0F); Rod6 = new ModelRenderer(this, 0, 0); Rod6.addBox(0F, 0F, 0F, 1, 1, 6); Rod6.setRotationPoint(-6F, 23F, -2F); Rod6.setTextureSize(64, 32); Rod6.mirror = true; setRotation(Rod6, 0.3490659F, 0F, 0F); Hand1 = new ModelRenderer(this, 0, 27); Hand1.addBox(0F, 0F, 0F, 1, 1, 4); Hand1.setRotationPoint(4F, 9F, 4F); Hand1.setTextureSize(64, 32); Hand1.mirror = true; setRotation(Hand1, 0F, 0F, 0F); Rod7 = new ModelRenderer(this, 0, 0); Rod7.addBox(0F, 0F, 0F, 1, 1, 6); Rod7.setRotationPoint(-7F, 23F, -7F); Rod7.setTextureSize(64, 32); Rod7.mirror = true; setRotation(Rod7, 0F, 0F, 0F); Hand2 = new ModelRenderer(this, 0, 27); Hand2.addBox(0F, 0F, 0F, 1, 1, 4); Hand2.setRotationPoint(-6F, 9F, 4F); Hand2.setTextureSize(64, 32); Hand2.mirror = true; setRotation(Hand2, 0F, 0F, 0F); Rod8 = new ModelRenderer(this, 0, 0); Rod8.addBox(0F, 0F, 0F, 1, 13, 1); Rod8.setRotationPoint(-6F, 9F, 4F); Rod8.setTextureSize(64, 32); Rod8.mirror = true; setRotation(Rod8, -0.0872665F, 0F, 0F); BackSide = new ModelRenderer(this, 0, 0); BackSide.addBox(0F, 0F, 0F, 9, 7, 1); BackSide.setRotationPoint(-5F, 13F, 4F); BackSide.setTextureSize(64, 32); BackSide.mirror = true; setRotation(BackSide, -0.0872665F, 0F, 0F); Main1 = new ModelRenderer(this, 47, 20); Main1.addBox(0F, 0F, 0F, 2, 5, 7); Main1.setRotationPoint(2F, 11.5F, -3F); Main1.setTextureSize(64, 32); Main1.mirror = true; setRotation(Main1, -0.3490659F, 0F, 0F); Main2 = new ModelRenderer(this, 40, 22); Main2.addBox(0F, 0F, 0F, 5, 2, 7); Main2.setRotationPoint(-3F, 10F, -2.5F); Main2.setTextureSize(64, 32); Main2.mirror = true; setRotation(Main2, -0.3490659F, 0F, 0F); Liquid = new ModelRenderer(this, 21, 14); Liquid.addBox(0F, 0F, 0F, 5, 1, 6); Liquid.setRotationPoint(-3F, 16F, -3.5F); Liquid.setTextureSize(64, 32); Liquid.mirror = true; setRotation(Liquid, -0.0856988F, 0F, 0F); MainBack = new ModelRenderer(this, 53, 26); MainBack.addBox(0F, 0F, 0F, 5, 5, 1); MainBack.setRotationPoint(-3F, 14F, 3F); MainBack.setTextureSize(64, 32); MainBack.mirror = true; setRotation(MainBack, -0.3490659F, 0F, 0F); Main3 = new ModelRenderer(this, 47, 20); Main3.addBox(0F, 0F, 0F, 2, 5, 7); Main3.setRotationPoint(-5F, 11.5F, -3F); Main3.setTextureSize(64, 32); Main3.mirror = true; setRotation(Main3, -0.3490659F, 0F, 0F); Main4 = new ModelRenderer(this, 41, 23); Main4.addBox(0F, 0F, 0F, 5, 2, 7); Main4.setRotationPoint(-3F, 16F, -4.5F); Main4.setTextureSize(64, 32); Main4.mirror = true; setRotation(Main4, -0.3490659F, 0F, 0F); }