private void playAudio(byte[] audio) { this.releaseMediaPlayer(); ByteArrayInputStream inputStream = new ByteArrayInputStream(audio); this.mediaPlayer = MediaUtility.createMediaPlayer(inputStream); if (this.mediaPlayer != null) { this.mediaPlayer.start(); } else { this.showErrorMessage("cannot create MediaPlayer object", null); } }
private void releaseMediaPlayer() { MediaUtility.releaseMediaPlayer(this.mediaPlayer); this.mediaPlayer = null; }