@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (!mob.isInCombat()) { mob.tell(L("You must be in combat to do this!")); return false; } final MOB victim = super.getTarget(mob, commands, givenTarget); if (victim == null) return false; if (((victim == mob.getVictim()) && (mob.rangeToTarget() > 0)) || ((victim.getVictim() == mob) && (victim.rangeToTarget() > 0))) { mob.tell(L("You are too far away to disarm!")); return false; } if (mob.fetchWieldedItem() == null) { mob.tell(L("You need a weapon to disarm someone!")); return false; } Item hisWeapon = victim.fetchWieldedItem(); if (hisWeapon == null) hisWeapon = victim.fetchHeldItem(); if ((hisWeapon == null) || (!(hisWeapon instanceof Weapon)) || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) { mob.tell(L("@x1 is not wielding a weapon!", victim.charStats().HeShe())); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = victim.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 5; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, victim); final boolean success = proficiencyCheck(mob, -levelDiff, auto) && (hit); if ((success) && ((hisWeapon.fitsOn(Wearable.WORN_WIELD)) || hisWeapon.fitsOn(Wearable.WORN_WIELD | Wearable.WORN_HELD))) { if (mob.location().show(mob, victim, this, CMMsg.MSG_NOISYMOVEMENT, null)) { final CMMsg msg = CMClass.getMsg(victim, hisWeapon, null, CMMsg.MSG_DROP, null); if (mob.location().okMessage(mob, msg)) { mob.location().send(victim, msg); mob.location() .show( mob, victim, CMMsg.MSG_NOISYMOVEMENT, auto ? L("<T-NAME> is disarmed!") : L("<S-NAME> disarm(s) <T-NAMESELF>!")); } } } else maliciousFizzle(mob, victim, L("<S-NAME> attempt(s) to disarm <T-NAMESELF> and fail(s)!")); return success; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if ((myHost != null) && (myHost instanceof MOB) && (msg.amISource((MOB) myHost))) { if (((msg.targetMinor() == CMMsg.TYP_LEAVE) || (msg.sourceMinor() == CMMsg.TYP_ADVANCE) || (msg.sourceMinor() == CMMsg.TYP_RETREAT) || (msg.sourceMinor() == CMMsg.TYP_RECALL))) { msg.source().tell(L("You can't really go anywhere -- you're a rock!")); return false; } } else if (((msg.targetMajor() & CMMsg.MASK_MALICIOUS) > 0) && (myHost instanceof MOB) && (msg.amITarget(myHost)) && (!CMath.bset(msg.sourceMajor(), CMMsg.MASK_ALWAYS))) { final MOB target = (MOB) msg.target(); if ((!target.isInCombat()) && (msg.source().isMonster()) && (msg.source().location() == target.location()) && (msg.source().getVictim() != target)) { msg.source().tell(L("Attack a rock?!")); if (target.getVictim() == msg.source()) { target.makePeace(); target.setVictim(null); } return false; } } return super.okMessage(myHost, msg); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = null; Ability reAffect = null; if (mob.isInCombat()) { if (mob.rangeToTarget() > 0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim = mob.getVictim(); reAffect = victim.fetchEffect("Undead_WeakEnergyDrain"); if (reAffect == null) reAffect = victim.fetchEffect("Undead_EnergyDrain"); if (reAffect != null) target = victim; } if (target == null) target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); String str = null; if (success) { str = auto ? "" : L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MSK_MALICIOUS_MOVE | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { mob.location().show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> <S-IS-ARE> drained!")); if (reAffect != null) { if (reAffect instanceof Undead_EnergyDrain) ((Undead_EnergyDrain) reAffect).levelsDown++; ((StdAbility) reAffect) .setTickDownRemaining( ((StdAbility) reAffect).getTickDownRemaining() + mob.phyStats().level()); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction = 1; if (target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction = -1; success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } } else return maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; }
public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, HashSet followers) { if ((mob != null) && (mob != killed) && (!mob.amDead()) && ((!mob.isMonster()) || (!CMLib.flags().isVegetable(mob))) && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer))) return true; return false; }
@Override public boolean isValidClassDivider(MOB killer, MOB killed, MOB mob, Set<MOB> followers) { if ((mob != null) && (mob != killed) && (!mob.amDead()) && ((!mob.isMonster()) || (!CMLib.flags().isAnimalIntelligence(mob))) && ((mob.getVictim() == killed) || (followers.contains(mob)) || (mob == killer))) return true; return false; }
@Override public int castingQuality(MOB mob, Physical target) { if ((mob != null) && (target != null)) { final MOB victim = mob.getVictim(); if (victim == null) return Ability.QUALITY_INDIFFERENT; if (mob.isInCombat() && (mob.rangeToTarget() > 0)) return Ability.QUALITY_INDIFFERENT; if (mob.fetchWieldedItem() == null) return Ability.QUALITY_INDIFFERENT; Item hisWeapon = victim.fetchWieldedItem(); if (hisWeapon == null) hisWeapon = victim.fetchHeldItem(); if ((hisWeapon == null) || (!(hisWeapon instanceof Weapon)) || ((((Weapon) hisWeapon).weaponClassification() == Weapon.CLASS_NATURAL))) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob, target); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!CMLib.flags().isAnimalIntelligence(target)) { mob.tell(L("@x1 is not an animal!", target.name(mob))); return false; } if (!target.isInCombat()) { mob.tell(L("@x1 doesn't seem particularly enraged at the moment.", target.name(mob))); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> become(s) surrounded by a natural light.") : L("^S<S-NAME> chant(s) to <T-NAMESELF> for calm.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); beneficialAffect(mob, target, asLevel, 3); for (int i = 0; i < mob.location().numInhabitants(); i++) { final MOB mob2 = mob.location().fetchInhabitant(i); if ((mob2.getVictim() == target) || (mob2 == target)) mob2.makePeace(true); } } } else beneficialWordsFizzle( mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but nothing happens.")); // return whether it worked return success; }
public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if ((tickID == Tickable.TICKID_MOB) && (affected != null) && (affected instanceof MOB)) { MOB mob = (MOB) affected; if ((mob.isInCombat()) && (CMLib.flags().aliveAwakeMobileUnbound(mob, true)) && (mob.rangeToTarget() == 0) && (mob.charStats().getBodyPart(Race.BODY_HAND) > 1) && (!anyWeapons(mob))) { if (CMLib.dice().rollPercentage() > 95) helpProficiency(mob, 0); if ((naturalWeapon == null) || (naturalWeapon.amDestroyed())) { naturalWeapon = CMClass.getWeapon("GenWeapon"); naturalWeapon.setName("a knife hand"); naturalWeapon.setWeaponType(Weapon.TYPE_PIERCING); naturalWeapon.basePhyStats().setDamage(7); naturalWeapon.recoverPhyStats(); } CMLib.combat().postAttack(mob, mob.getVictim(), naturalWeapon); } } return true; }
public String builtPrompt(MOB mob) { StringBuffer buf = new StringBuffer("\n\r"); String prompt = mob.playerStats().getPrompt(); String promptUp = null; int c = 0; while (c < prompt.length()) if ((prompt.charAt(c) == '%') && (c < (prompt.length() - 1))) { switch (prompt.charAt(++c)) { case '-': if (c < (prompt.length() - 2)) { if (promptUp == null) promptUp = prompt.toUpperCase(); String promptSub = promptUp.substring(c + 1); Wearable.CODES wcodes = Wearable.CODES.instance(); boolean isFound = false; for (long code : wcodes.all()) if (promptSub.startsWith(wcodes.nameup(code))) { c += 1 + wcodes.nameup(code).length(); Item I = mob.fetchFirstWornItem(code); if (I != null) buf.append(I.name()); isFound = true; break; } if (!isFound) { CharStats.CODES ccodes = CharStats.CODES.instance(); for (int code : ccodes.all()) if (promptSub.startsWith(ccodes.name(code))) { c += 1 + ccodes.name(code).length(); buf.append(mob.charStats().getStat(code)); isFound = true; break; } if (!isFound) for (int code : ccodes.all()) if (promptSub.startsWith("BASE " + ccodes.name(code))) { buf.append(mob.baseCharStats().getStat(code)); c += 6 + ccodes.name(code).length(); isFound = true; break; } } if (!isFound) { for (String s : mob.envStats().getStatCodes()) if (promptSub.startsWith(s)) { c += 1 + s.length(); buf.append(mob.envStats().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.baseEnvStats().getStatCodes()) if (promptSub.startsWith("BASE " + s)) { c += 6 + s.length(); buf.append(mob.baseEnvStats().getStat(s)); isFound = true; break; } } if (!isFound) { for (String s : mob.curState().getStatCodes()) if (promptSub.startsWith(s)) { c += 1 + s.length(); buf.append(mob.curState().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.maxState().getStatCodes()) if (promptSub.startsWith("MAX " + s)) { c += 5 + s.length(); buf.append(mob.maxState().getStat(s)); isFound = true; break; } if (!isFound) for (String s : mob.baseState().getStatCodes()) if (promptSub.startsWith("BASE " + s)) { c += 6 + s.length(); buf.append(mob.baseState().getStat(s)); isFound = true; break; } } } break; case 'a': { buf.append( CMLib.factions() .getRangePercent( CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID())) + "%"); c++; break; } case 'A': { Faction.FactionRange FR = CMLib.factions() .getRange( CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID())); buf.append( (FR != null) ? FR.name() : "" + mob.fetchFaction(CMLib.factions().AlignID())); c++; break; } case 'B': { buf.append("\n\r"); c++; break; } case 'c': { buf.append(mob.inventorySize()); c++; break; } case 'C': { buf.append(mob.maxItems()); c++; break; } case 'd': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null)) buf.append("" + mob.rangeToTarget()); c++; break; } case 'e': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null) && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.displayName(mob)); c++; break; } case 'E': { MOB victim = mob.getVictim(); if ((mob.isInCombat()) && (victim != null) && (!victim.amDead()) && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.healthText(mob) + "\n\r"); c++; break; } case 'g': { buf.append( (int) Math.round( Math.floor( CMLib.beanCounter().getTotalAbsoluteNativeValue(mob) / CMLib.beanCounter() .getLowestDenomination( CMLib.beanCounter().getCurrency(mob))))); c++; break; } case 'G': { buf.append( CMLib.beanCounter() .nameCurrencyShort( mob, CMLib.beanCounter().getTotalAbsoluteNativeValue(mob))); c++; break; } case 'h': { buf.append("^<Hp^>" + mob.curState().getHitPoints() + "^</Hp^>"); c++; break; } case 'H': { buf.append("^<MaxHp^>" + mob.maxState().getHitPoints() + "^</MaxHp^>"); c++; break; } case 'I': { if ((CMLib.flags().isCloaked(mob)) && (((mob.envStats().disposition() & EnvStats.IS_NOT_SEEN) != 0))) buf.append("Wizinvisible"); else if (CMLib.flags().isCloaked(mob)) buf.append("Cloaked"); else if (!CMLib.flags().isSeen(mob)) buf.append("Undetectable"); else if (CMLib.flags().isInvisible(mob) && CMLib.flags().isHidden(mob)) buf.append("Hidden/Invisible"); else if (CMLib.flags().isInvisible(mob)) buf.append("Invisible"); else if (CMLib.flags().isHidden(mob)) buf.append("Hidden"); c++; break; } case 'K': case 'k': { MOB tank = mob; if ((tank.getVictim() != null) && (tank.getVictim().getVictim() != null) && (tank.getVictim().getVictim() != mob)) tank = tank.getVictim().getVictim(); if (((c + 1) < prompt.length()) && (tank != null)) switch (prompt.charAt(c + 1)) { case 'h': { buf.append(tank.curState().getHitPoints()); c++; break; } case 'H': { buf.append(tank.maxState().getHitPoints()); c++; break; } case 'm': { buf.append(tank.curState().getMana()); c++; break; } case 'M': { buf.append(tank.maxState().getMana()); c++; break; } case 'v': { buf.append(tank.curState().getMovement()); c++; break; } case 'V': { buf.append(tank.maxState().getMovement()); c++; break; } case 'e': { buf.append(tank.displayName(mob)); c++; break; } case 'E': { if ((mob.isInCombat()) && (CMLib.flags().canBeSeenBy(tank, mob))) buf.append(tank.healthText(mob) + "\n\r"); c++; break; } } c++; break; } case 'm': { buf.append("^<Mana^>" + mob.curState().getMana() + "^</Mana^>"); c++; break; } case 'M': { buf.append("^<MaxMana^>" + mob.maxState().getMana() + "^</MaxMana^>"); c++; break; } case 'r': { if (mob.location() != null) buf.append(mob.location().displayText()); c++; break; } case 'R': { if ((mob.location() != null) && CMSecurity.isAllowed(mob, mob.location(), "SYSMSGS")) buf.append(mob.location().roomID()); c++; break; } case 'v': { buf.append("^<Move^>" + mob.curState().getMovement() + "^</Move^>"); c++; break; } case 'V': { buf.append("^<MaxMove^>" + mob.maxState().getMovement() + "^</MaxMove^>"); c++; break; } case 'w': { buf.append(mob.envStats().weight()); c++; break; } case 'W': { buf.append(mob.maxCarry()); c++; break; } case 'x': { buf.append(mob.getExperience()); c++; break; } case 'X': { if (mob.getExpNeededLevel() == Integer.MAX_VALUE) buf.append("N/A"); else buf.append(mob.getExpNeededLevel()); c++; break; } case 'z': { if (mob.location() != null) buf.append(mob.location().getArea().name()); c++; break; } case 't': { if (mob.location() != null) buf.append( CMStrings.capitalizeAndLower( TimeClock.TOD_DESC[mob.location().getArea().getTimeObj().getTODCode()] .toLowerCase())); c++; break; } case 'T': { if (mob.location() != null) buf.append(mob.location().getArea().getTimeObj().getTimeOfDay()); c++; break; } case '@': { if (mob.location() != null) buf.append( mob.location().getArea().getClimateObj().weatherDescription(mob.location())); c++; break; } default: { buf.append("%" + prompt.charAt(c)); c++; break; } } } else buf.append(prompt.charAt(c++)); return buf.toString(); }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if ((msg.target() == affected) && msg.isTarget(CMMsg.MASK_MALICIOUS) && CMLib.flags().isAPlant(msg.source()) && (affected instanceof MOB) && (pointsRemaining >= 0)) { final MOB mob = (MOB) affected; final MOB plantMOB = msg.source(); final Room R = plantMOB.location(); if ((R != null) && (R == mob.location())) { if ((msg.isSource(CMMsg.TYP_ADVANCE)) && (--pointsRemaining >= 0)) { R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> struggle(s) against <T-YOUPOSS> anti-plant shell.")); return false; } else if (plantMOB.getVictim() == null) { plantMOB.setVictim(mob); if (mob.getVictim() == plantMOB) { if (mob.rangeToTarget() > 0) plantMOB.setRangeToTarget(mob.rangeToTarget()); else { plantMOB.setRangeToTarget(R.maxRange()); mob.setRangeToTarget(R.maxRange()); } } else plantMOB.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((plantMOB.getVictim() == affected) && (plantMOB.rangeToTarget() <= 0)) { plantMOB.setRangeToTarget(R.maxRange()); if (mob.getVictim() == plantMOB) mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((mob.getVictim() == plantMOB) && (mob.rangeToTarget() <= 0)) { mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } } } else if (msg.isSource(CMMsg.TYP_ADVANCE) && (msg.source() == affected) && (msg.source().getVictim() == msg.target()) && (CMLib.flags().isAPlant((MOB) msg.target())) && (pointsRemaining >= 0) && (msg.source().rangeToTarget() == 1)) { final MOB plantM = msg.source().getVictim(); if (plantM != null) { final Room R = plantM.location(); if (R != null) { final CMMsg msg2 = CMClass.getMsg( plantM, msg.source(), CMMsg.MSG_RETREAT, L("<S-NAME> <S-IS-ARE> pushed back by <T-YOUPOSS> anti-plant shell.")); if (R.okMessage(plantM, msg2)) R.send(plantM, msg2); } } } if (pointsRemaining < 0) { unInvoke(); return true; } return true; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Set<MOB> h = properTargets(mob, givenTarget, auto); if ((h == null) || (h.size() == 0)) { mob.tell("There doesn't appear to be anyone here worth repelling."); return false; } // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { if (mob.location() .show( mob, null, this, somanticCastCode(mob, null, auto), auto ? "" : "^S<S-NAME> wave(s) <S-HIS-HER> arms and cast(s) a spell.^?")) for (Iterator f = h.iterator(); f.hasNext(); ) { MOB target = (MOB) f.next(); // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && (target.fetchEffect(this.ID()) == null)) { mob.location().send(mob, msg); if (msg.value() <= 0) { amountRemaining = 130; if (target.location() == mob.location()) { success = maliciousAffect( mob, target, asLevel, ((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) * 10), -1); int level = 2; if ((CMLib.ableMapper().qualifyingClassLevel(mob, this) > 0) && ((adjustedLevel(mob, asLevel) - CMLib.ableMapper().qualifyingClassLevel(mob, this)) > 10)) level += ((adjustedLevel(mob, asLevel) - CMLib.ableMapper().qualifyingClassLevel(mob, this)) - 10) / 10; if (level < 2) level = 2; target .location() .show(target, null, CMMsg.MSG_OK_ACTION, "<S-NAME> become(s) repelled!"); if ((target.getVictim() != null) && (target.rangeToTarget() > 0)) target.setAtRange(target.rangeToTarget()); else if (target.location().maxRange() < level) target.setAtRange(target.location().maxRange()); else target.setAtRange(level); if (target.getVictim() != null) target.getVictim().setAtRange(target.rangeToTarget()); if (mob.getVictim() == null) mob.setVictim(null); // correct range if (target.getVictim() == null) target.setVictim(null); // correct range } } } } } else return maliciousFizzle( mob, null, "<S-NAME> wave(s) <S-HIS-HER> arms, but the spell fizzles."); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = super.getTarget(mob, commands, givenTarget); if (target == null) return false; final Race R = target.charStats().getMyRace(); if (R.bodyMask()[Race.BODY_HEAD] <= 0) { mob.tell(L("@x1 has no head!", target.name(mob))); return false; } LegalBehavior B = null; if (mob.location() != null) B = CMLib.law().getLegalBehavior(mob.location()); List<LegalWarrant> warrants = new Vector<LegalWarrant>(); if (B != null) warrants = B.getWarrantsOf(CMLib.law().getLegalObject(mob.location()), target); if ((warrants.size() == 0) && (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.ABOVELAW))) { mob.tell(L("You are not allowed to behead @x1 at this time.", target.Name())); return false; } final Item w = mob.fetchWieldedItem(); Weapon ww = null; if ((w == null) || (!(w instanceof Weapon))) { mob.tell(L("You cannot behead without a weapon!")); return false; } ww = (Weapon) w; if ((!auto) && (!CMSecurity.isASysOp(mob))) { if (ww.weaponDamageType() != Weapon.TYPE_SLASHING) { mob.tell(L("You cannot behead with a @x1!", ww.name())); return false; } if (mob.isInCombat() && (mob.rangeToTarget() > 0)) { mob.tell(L("You are too far away to try that!")); return false; } if (!CMLib.flags().isBoundOrHeld(target)) { mob.tell(L("@x1 is not bound and would resist.", target.charStats().HeShe())); return false; } } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int levelDiff = target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob))); if (levelDiff > 0) levelDiff = levelDiff * 3; else levelDiff = 0; final boolean hit = (auto) || CMLib.combat().rollToHit(mob, target); boolean success = proficiencyCheck(mob, 0, auto) && (hit); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, CMMsg.MASK_MALICIOUS | CMMsg.MASK_MOVE | CMMsg.MASK_SOUND | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0), null); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); target.curState().setHitPoints(1); final Ability A2 = target.fetchEffect("Injury"); if (A2 != null) A2.setMiscText(mob.Name() + "/head"); CMLib.combat() .postDamage( mob, target, ww, Integer.MAX_VALUE / 2, CMMsg.MSG_WEAPONATTACK, ww.weaponClassification(), auto ? "" : L( "^F^<FIGHT^><S-NAME> rear(s) back and behead(s) <T-NAME>!^</FIGHT^>^?@x1", CMLib.protocol().msp("decap.wav", 30))); mob.location().recoverRoomStats(); final Item limb = CMClass.getItem("GenLimb"); limb.setName(L("@x1`s head", target.Name())); limb.basePhyStats().setAbility(1); limb.setDisplayText(L("the bloody head of @x1 is sitting here.", target.Name())); limb.setSecretIdentity(target.name() + "`s bloody head."); int material = RawMaterial.RESOURCE_MEAT; for (int r = 0; r < R.myResources().size(); r++) { final Item I = R.myResources().get(r); final int mat = I.material() & RawMaterial.MATERIAL_MASK; if (((mat == RawMaterial.MATERIAL_FLESH)) || (r == R.myResources().size() - 1)) { material = I.material(); break; } } limb.setMaterial(material); limb.basePhyStats().setLevel(1); limb.basePhyStats().setWeight(5); limb.recoverPhyStats(); mob.location().addItem(limb, ItemPossessor.Expire.Player_Drop); for (int i = 0; i < warrants.size(); i++) { final LegalWarrant W = warrants.get(i); W.setCrime("pardoned"); W.setOffenses(0); } } else success = false; if (mob.getVictim() == target) mob.makePeace(true); if (target.getVictim() == mob) target.makePeace(true); } else maliciousFizzle(mob, target, L("<S-NAME> attempt(s) a beheading and fail(s)!")); return success; }