Пример #1
0
 /**
  * Override the abstract {@link Client}'s unregisterMaze method so we know when to stop the
  * control thread.
  */
 public synchronized void unregisterMaze() {
   // Signal the control thread to stop
   active = false;
   // Wait half a second for the thread to complete.
   try {
     thread.join(500);
   } catch (Exception e) {
     // Shouldn't happen
   }
   super.unregisterMaze();
 }