private void givenFl(String board) { LevelImpl level = new LevelImpl(board); Hero hero = level.getHero(charger).get(0); game = new Spacerace(level, dice, charger.getBulletsCount()); listener = mock(EventListener.class); player = new Player(listener); game.newGame(player); player.hero = hero; hero.init(game); this.hero = game.getHeroes().get(0); }
private void givenFl(String board) { LevelImpl level = new LevelImpl(board); game = new Hex(level, dice); hero1 = level.getHeroes().get(0); setupPlayer1(); if (level.getHeroes().size() > 1) { hero2 = level.getHeroes().get(1); setupPlayer2(); } }