Пример #1
0
 public void setLevel(LevelDefinition level) {
   this.nRows = level.getHeight();
   this.nCols = level.getWidth();
   this.cellHeight = this.canvasHeight / this.nRows;
   this.cellWidth = this.canvasWidth / this.nCols;
   this.currentLayout = new GameObject[this.nRows * this.nCols];
   this.addLevelObjects(level);
 }