public void setPlayerInstance(L2PcInstance player) { if (player == null && _player != null) { // this is here to keep the data when the player logs off _name = _player.getName(); _level = _player.getLevel(); _classId = _player.getBaseClassId(); _objectId = _player.getObjectId(); _powerGrade = _player.getPowerGrade(); _pledgeType = _player.getPledgeType(); _title = _player.getTitle(); _apprentice = _player.getApprentice(); _sponsor = _player.getSponsor(); _sex = _player.getAppearance().getSex(); _raceOrdinal = _player.getRace().ordinal(); } if (player != null) { _clan.addSkillEffects(player); if (_clan.getLevel() > 3 && player.isClanLeader()) { CastleSiegeManager.getInstance().addSiegeSkills(player); } if (player.isClanLeader()) { _clan.setLeader(this); } } _player = player; }
public String getApprenticeOrSponsorName() { if (_player != null) { _apprentice = _player.getApprentice(); _sponsor = _player.getSponsor(); } if (_apprentice != 0) { L2ClanMember apprentice = _clan.getClanMember(_apprentice); return apprentice != null ? apprentice.getName() : "Error"; } if (_sponsor != 0) { L2ClanMember sponsor = _clan.getClanMember(_sponsor); return sponsor != null ? sponsor.getName() : "Error"; } return ""; }
public ClanInfo(final L2Clan clan) { _clan = clan; _total = clan.getMembersCount(); _online = clan.getOnlineMembersCount(); }
public int calculatePledgeClass(L2PcInstance player) { int pledgeClass = 0; if (player == null) { return pledgeClass; } L2Clan clan = player.getClan(); if (clan != null) { switch (clan.getLevel()) { case 4: if (player.isClanLeader()) { pledgeClass = 3; } break; case 5: pledgeClass = player.isClanLeader() ? 4 : 2; break; case 6: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 2; break; case 0: if (player.isClanLeader()) { pledgeClass = 5; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 4; break; case -1: default: pledgeClass = 3; break; } } break; } break; case 7: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 3; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 2; break; case 0: if (player.isClanLeader()) { pledgeClass = 7; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 6; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 5; break; case -1: default: pledgeClass = 4; break; } } break; } break; case 8: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 4; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 3; break; case 0: if (player.isClanLeader()) { pledgeClass = 8; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 7; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 6; break; case -1: default: pledgeClass = 5; break; } } break; } break; case 9: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 5; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 4; break; case 0: if (player.isClanLeader()) { pledgeClass = 9; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 8; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 7; break; case -1: default: pledgeClass = 6; break; } } break; } break; case 10: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 6; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 5; break; case 0: if (player.isClanLeader()) { pledgeClass = 10; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 9; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 8; break; case -1: default: pledgeClass = 7; break; } } break; } break; case 11: switch (player.getPledgeType()) { case -1: pledgeClass = 1; break; case 100: case 200: pledgeClass = 7; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 6; break; case 0: if (player.isClanLeader()) { pledgeClass = 11; } else { switch (clan.getLeaderSubPledge(player.getObjectId())) { case 100: case 200: pledgeClass = 10; break; case 1001: case 1002: case 2001: case 2002: pledgeClass = 9; break; case -1: default: pledgeClass = 8; break; } } break; } break; default: pledgeClass = 1; break; } } return pledgeClass; }