Пример #1
0
 private void logMessage0(
     final Disruptor<RingBufferLogEvent> theDisruptor,
     final String fqcn,
     final Level level,
     final Marker marker,
     final Message message,
     final Throwable thrown) {
   final Info info = Info.THREADLOCAL.get();
   logMessageInAppropriateThread(info, theDisruptor, fqcn, level, marker, message, thrown);
 }
Пример #2
0
  public static void stop() {
    final Disruptor<RingBufferLogEvent> temp = disruptor;

    // Must guarantee that publishing to the RingBuffer has stopped
    // before we call disruptor.shutdown()
    disruptor = null; // client code fails with NPE if log after stop = OK
    if (temp == null) {
      return; // stop() has already been called
    }

    // Calling Disruptor.shutdown() will wait until all enqueued events are fully processed,
    // but this waiting happens in a busy-spin. To avoid (postpone) wasting CPU,
    // we sleep in short chunks, up to 10 seconds, waiting for the ringbuffer to drain.
    for (int i = 0; hasBacklog(temp) && i < MAX_DRAIN_ATTEMPTS_BEFORE_SHUTDOWN; i++) {
      try {
        Thread.sleep(SLEEP_MILLIS_BETWEEN_DRAIN_ATTEMPTS); // give up the CPU for a while
      } catch (final InterruptedException e) { // ignored
      }
    }
    temp.shutdown(); // busy-spins until all events currently in the disruptor have been processed
    EXECUTOR.shutdown(); // finally, kill the processor thread
    Info.THREADLOCAL.remove(); // LOG4J2-323
  }