Пример #1
0
 public enemy() {
   entRect = new Rectangle();
   entRect.x = MathUtils.random(0, 854 - 48);
   entRect.y = 480;
   entRect.width = 48;
   entRect.height = 34;
   lastEnemyTime = TimeUtils.nanoTime();
   if (MathUtils.random(1, 5) == 2) {
     GameScreen.addBullet(getX(), getY());
     GameScreen.enemyFire.play();
   }
 }