@Override public boolean onKeyDown(int keyCode, KeyEvent event) { // TODO Auto-generated method stub switch (keyCode) { case KeyEvent.KEYCODE_VOLUME_UP: mGameView.y -= 3; break; case KeyEvent.KEYCODE_VOLUME_DOWN: mGameView.y += 3; break; case KeyEvent.KEYCODE_DPAD_DOWN: mGameView.y += 3; break; case KeyEvent.KEYCODE_DPAD_UP: mGameView.y -= 3; break; case KeyEvent.KEYCODE_DPAD_LEFT: mGameView.x -= 3; break; case KeyEvent.KEYCODE_DPAD_RIGHT: mGameView.x += 3; break; } return false; }
@Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); mGameView = new GameControlRobotView(this); mGameView.setOnGameKeyDown( new OnGameKeyDownListner() { @Override public void onKeyDown(Object keyObject) { // TODO Auto-generated method stub Toast.makeText(HelloGameItemControlActivity.this, keyObject.toString(), 3000).show(); } }); getWindow() .getDecorView() .setOnClickListener( new OnClickListener() { @Override public void onClick(View arg0) { // TODO Auto-generated method stub Log.i(CommonConstants.LOGCAT_TAG_NAME, "Window onClick"); } }); getWindow() .getDecorView() .setOnTouchListener( new OnTouchListener() { @Override public boolean onTouch(View arg0, MotionEvent arg1) { // TODO Auto-generated method stub Log.i(CommonConstants.LOGCAT_TAG_NAME, "Window onTouch"); return false; } }); setContentView(mGameView); new Thread(new GameThread()).start(); }