Пример #1
0
    /** Called when a rendering was completed. */
    public void gvtRenderingCompleted(GVTTreeRendererEvent e) {
      haltProgressivePaintThread();

      if (doubleBufferedRendering) {
        paintingTransform = null;
        suspendInteractions = false;
      }

      gvtTreeRenderer = null;
      if (needRender) {
        renderGVTTree();
        needRender = false;
      } else {
        image = e.getImage();
        immediateRepaint();
      }
      if (eventDispatcher != null) {
        eventDispatcher.setEventDispatchEnabled(true);
      }
    }
Пример #2
0
 /** Called when a rendering started. */
 public void gvtRenderingStarted(GVTTreeRendererEvent e) {
   if (progressivePaint && !doubleBufferedRendering) {
     image = e.getImage();
     progressivePaintThread =
         new HaltingThread() {
           public void run() {
             final Thread thisThread = this;
             try {
               while (!hasBeenHalted()) {
                 EventQueue.invokeLater(
                     new Runnable() {
                       public void run() {
                         if (progressivePaintThread == thisThread) {
                           Rectangle vRect = getRenderRect();
                           repaint(
                               vRect.x, vRect.y,
                               vRect.width, vRect.height);
                         }
                       }
                     });
                 sleep(200);
               }
             } catch (InterruptedException ie) {
             } catch (ThreadDeath td) {
               throw td;
             } catch (Throwable t) {
               t.printStackTrace();
             }
           }
         };
     progressivePaintThread.setPriority(Thread.MIN_PRIORITY + 1);
     progressivePaintThread.start();
   }
   if (!doubleBufferedRendering) {
     paintingTransform = null;
     suspendInteractions = false;
   }
 }