@Override public void runImpl() throws Exception { NpcInstance npc1 = GameObjectsStorage.getAsNpc(_storedId); Functions.npcShout(npc1, NpcString.FURNFACE5); for (NpcInstance npc : GameObjectsStorage.getAllNpcs()) { if (npc != null && npc.getNpcId() == 18913 && getDistance(npc) <= 1200) { ((FurnfaceInstance) npc).setSCE_GAME_END(); } } c_ai0 = null; i_quest0 = 0; i_quest1 = 0; }
public void setSCE_POT_ON(int i) { if (i == i_ai1 && i_ai0 == 1) { if (i_quest9 == 1) {} i_ai0 = 2; } else if (i == i_ai2 && i_ai0 == 2) { if (i_quest9 == 1) {} i_ai0 = 3; } else if (i == i_ai3 && i_ai0 == 3) { if (i_quest9 == 1) {} i_ai0 = 4; } else if (i == i_ai4 && i_ai0 == 4) { if (i_quest9 == 1) {} i_ai0 = 5; } else if (i == i_ai5 && i_ai0 == 5) { if (i_quest9 == 1) {} i_ai0 = 6; } else if (i == i_ai6 && i_ai0 == 6) { if (i_quest9 == 1) {} i_ai0 = 7; } else if (i == i_ai7 && i_ai0 == 7) { if (i_quest9 == 1) {} i_ai0 = 8; } else if (i == i_ai8 && i_ai0 == 8) { if (i_quest9 == 1) {} i_ai0 = 9; } else if (i == i_ai9 && i_ai0 == 9) { if (i_quest9 == 1) {} for (NpcInstance npc : GameObjectsStorage.getAllNpcs()) { if (npc != null && npc.getNpcId() == 18913 && getDistance(npc) <= 1200) { ((FurnfaceInstance) npc).setSCE_GAME_END(); } } SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(18934)); switch (getAISpawnParam()) { case 1: sp.setLoc(new Location(110772, -82063, -1584)); break; case 2: sp.setLoc(new Location(114915, -70998, -544)); break; } sp.doSpawn(true); Functions.npcShout(this, NpcString.FURNFACE6); switch (getAISpawnParam()) { case 1: if (HURRY_UP_1 != null) { HURRY_UP_1.cancel(false); HURRY_UP_1 = null; } if (HURRY_UP2_1 != null) { HURRY_UP2_1.cancel(false); HURRY_UP2_1 = null; } break; case 2: if (HURRY_UP_2 != null) { HURRY_UP_2.cancel(false); HURRY_UP_2 = null; } if (HURRY_UP2_2 != null) { HURRY_UP2_2.cancel(false); HURRY_UP2_2 = null; } break; } c_ai0 = null; i_quest0 = 0; i_quest1 = 0; } else { for (NpcInstance npc : GameObjectsStorage.getAllNpcs()) { if (npc != null && npc.getNpcId() == 18913 && getDistance(npc) <= 1200) { ((FurnfaceInstance) npc).setSCE_GAME_FAILURE(); } } if (i_quest9 == 1) { } else if (i_quest0 < 2) { i_quest0 = i_quest0 + 1; Functions.npcShout(this, NpcString.FURNFACE7); i_quest1 = 0; } else { switch (getAISpawnParam()) { case 1: if (HURRY_UP_1 != null) { HURRY_UP_1.cancel(false); HURRY_UP_1 = null; } if (HURRY_UP2_1 != null) { HURRY_UP2_1.cancel(false); HURRY_UP2_1 = null; } break; case 2: if (HURRY_UP_2 != null) { HURRY_UP_2.cancel(false); HURRY_UP_2 = null; } if (HURRY_UP2_2 != null) { HURRY_UP2_2.cancel(false); HURRY_UP2_2 = null; } break; } Functions.npcShout(this, NpcString.FURNFACE8); c_ai0 = null; i_quest0 = 0; i_quest1 = 0; } } }