Пример #1
0
 /** Called when the mob's health reaches 0. */
 public void onDeath(DamageSource par1DamageSource) {
   super.onDeath(par1DamageSource);
   this.worldObj.setBlock(beamX, beamY, beamZ, 0);
 }
Пример #2
0
 /** Called when the mob's health reaches 0. */
 public void onDeath(DamageSource var1) {
   super.onDeath(var1);
   this.worldObj.setBlockWithNotify(this.beamX, this.beamY, this.beamZ, 0);
 }