@Override public void a(class_aco var1, class_ago var2, EntityLiving var3, int var4) { if (var3 instanceof class_yu) { class_yu var5 = (class_yu) var3; boolean var6 = var5.bI.d || (class_afl.a(class_afn.w, var1) > 0); int var7 = this.a(var5.bq); if (var6 || (var7 > -1)) { class_aco var8 = var7 > -1 ? var5.bq.a(var7) : null; if (var8 == null) { var8 = new class_aco(Items.g); } class_aax var9 = ((class_aax) (var8.b() instanceof class_aax ? var8.b() : Items.g)); int var10 = this.e(var1) - var4; float var11 = b(var10); if (var11 >= 0.1D) { EntityArrow var12 = var9.a(var2, var8, var5); var12.a(var5.z, var5.y, 0.0F, var11 * 3.0F, 1.0F); if (var11 == 1.0F) { var12.a(true); } int var13 = class_afl.a(class_afn.t, var1); if (var13 > 0) { var12.b(var12.j() + (var13 * 0.5D) + 0.5D); } int var14 = class_afl.a(class_afn.u, var1); if (var14 > 0) { var12.a(var14); } if (class_afl.a(class_afn.v, var1) > 0) { var12.e(100); } var1.a(1, var5); var2.a( (Entity) var5, "random.bow", 1.0F, (1.0F / ((h.nextFloat() * 0.4F) + 1.2F)) + (var11 * 0.5F)); if (var6) { var12.c = 2; } else { var5.bq.a(var7, 1); } var5.b(StatisticList.c(Item.b(this))); if (!var2.D) { var2.a(var12); } } } } }
/** * called when the player releases the use item button. Args: itemstack, world, entityplayer, * itemInUseCount */ public void onPlayerStoppedUsing( ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) { boolean var5 = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0; if (var5 || par3EntityPlayer.inventory.hasItem(Item.arrow.shiftedIndex)) { int var6 = this.getMaxItemUseDuration(par1ItemStack) - par4; float var7 = (float) var6 / 20.0F; var7 = (var7 * var7 + var7 * 2.0F) / 3.0F; if ((double) var7 < 0.1D) { return; } if (var7 > 1.0F) { var7 = 1.0F; } EntityArrow var8 = new EntityArrow(par2World, par3EntityPlayer, var7 * 2.0F); if (var7 == 1.0F) { var8.setIsCritical(true); } int var9 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack); if (var9 > 0) { var8.setDamage(var8.getDamage() + (double) var9 * 0.5D + 0.5D); } int var10 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack); if (var10 > 0) { var8.setKnockbackStrength(var10); } if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0) { var8.setFire(100); } par1ItemStack.damageItem(1, par3EntityPlayer); par2World.playSoundAtEntity( par3EntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + var7 * 0.5F); if (var5) { var8.canBePickedUp = 2; } else { par3EntityPlayer.inventory.consumeInventoryItem(Item.arrow.shiftedIndex); } if (!par2World.isRemote) { par2World.spawnEntityInWorld(var8); } } }
protected void a(Entity entity, float f1) { if (f1 < 10.0F) { double d1 = entity.p - this.p; double d2 = entity.r - this.r; if (this.bf == 0) { EntityArrow entityarrow = new EntityArrow(this.l, this); ++entityarrow.q; double d3 = entity.q - 0.20000000298023224D - entityarrow.q; float f2 = MathHelper.a(d1 * d1 + d2 * d2) * 0.2F; this.l.a(this, "random.bow", 1.0F, 1.0F / (this.W.nextFloat() * 0.4F + 0.8F)); this.l.a((Entity) entityarrow); entityarrow.a(d1, d3 + (double) f2, d2, 0.6F, 12.0F); this.bf = 30; } this.v = (float) (Math.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F; this.e = true; } }
public void a(World world, BlockPosition blockposition, IBlockData iblockdata, Entity entity) { if (!world.isClientSide && entity instanceof EntityArrow) { EntityArrow entityarrow = (EntityArrow) entity; if (entityarrow.isBurning()) { // CraftBukkit start if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityChangeBlockEvent( entityarrow, blockposition, Blocks.AIR, 0) .isCancelled()) { return; } // CraftBukkit end this.a( world, blockposition, world.getType(blockposition).set(BlockTNT.EXPLODE, Boolean.valueOf(true)), entityarrow.shooter instanceof EntityLiving ? (EntityLiving) entityarrow.shooter : null); world.setAir(blockposition); } } }
public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) { World world = target.world; if (projectile == Projectiles.Arrow) { EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1); arrow.b(damage); arrow.setCritical(false); entityMyPet.makeSound( "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(arrow); } else if (projectile == Projectiles.Snowball) { MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; snowball.setDamage(damage); snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(snowball); } else if (projectile == Projectiles.Egg) { MyPetEgg egg = new MyPetEgg(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; egg.setDamage(damage); egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(egg); } else if (projectile == Projectiles.LargeFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetLargeFireball largeFireball = new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ); largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); largeFireball.setDamage(damage); world.addEntity(largeFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.SmallFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetSmallFireball smallFireball = new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ); smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); smallFireball.setDamage(damage); world.addEntity(smallFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.WitherSkull) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetWitherSkull witherSkull = new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ); witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); witherSkull.setDamage(damage); world.addEntity(witherSkull); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.wither.shoot", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } }