@Override
  public boolean attackEntityAsMob(Entity victim) {
    float attackDamage =
        (float) getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue();
    int knockback = 0;

    if (victim instanceof EntityLivingBase) {
      attackDamage +=
          EnchantmentHelper.getEnchantmentModifierLiving(this, (EntityLivingBase) victim);
      knockback += EnchantmentHelper.getKnockbackModifier(this, (EntityLivingBase) victim);
    }

    boolean attacked = victim.attackEntityFrom(DamageSource.causeMobDamage(this), attackDamage);

    if (attacked) {
      if (knockback > 0) {
        double vx = -Math.sin(Math.toRadians(rotationYaw)) * knockback * 0.5;
        double vy = 0.1;
        double vz = Math.cos(Math.toRadians(rotationYaw)) * knockback * 0.5;
        victim.addVelocity(vx, vy, vz);
        motionX *= 0.6;
        motionZ *= 0.6;
      }

      if (victim instanceof EntityLivingBase) {
        // EnchantmentThorns.func_92096_a(this, (EntityLivingBase) victim, rand);
      }

      setLastAttacker(victim);
    }

    return attacked;
  }
Пример #2
0
  @Override
  public boolean attackEntityAsMob(Entity par1Entity) {
    float attackDamage =
        (float) this.getEntityAttribute(SharedMonsterAttributes.attackDamage).getAttributeValue();
    int knockback = 0;

    if (par1Entity instanceof EntityLivingBase) {
      attackDamage +=
          EnchantmentHelper.getEnchantmentModifierLiving(this, (EntityLivingBase) par1Entity);
      knockback += EnchantmentHelper.getKnockbackModifier(this, (EntityLivingBase) par1Entity);
    }

    boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), attackDamage);

    if (flag) {
      if (knockback > 0) {
        par1Entity.addVelocity(
            (double)
                (-MathHelper.sin(this.rotationYaw * (float) Math.PI / 180.0F)
                    * (float) knockback
                    * 0.5F),
            0.1D,
            (double)
                (MathHelper.cos(this.rotationYaw * (float) Math.PI / 180.0F)
                    * (float) knockback
                    * 0.5F));
        this.motionX *= 0.6D;
        this.motionZ *= 0.6D;
      }

      int j = EnchantmentHelper.getFireAspectModifier(this);
      if (j > 0) par1Entity.setFire(j * 4);

      if (par1Entity instanceof EntityLivingBase)
        EnchantmentHelper.func_151384_a((EntityLivingBase) par1Entity, this);

      EnchantmentHelper.func_151385_b(this, par1Entity);
    }

    return flag;
  }
Пример #3
0
  @SubscribeEvent
  public void onAttackEntity(AttackEntityEvent event) {
    if (event.entityLiving.worldObj.isRemote) return;

    EntityLivingBase attacker = event.entityLiving;
    EntityPlayer player = event.entityPlayer;
    Entity target = event.target;
    ItemStack stack = attacker.getEquipmentInSlot(0);
    if (stack != null && stack.getItem().onLeftClickEntity(stack, player, target)) return;

    if (target.canAttackWithItem()) {
      if (!target.hitByEntity(target)) {
        float damageAmount = TFC_MobData.STEVE_DAMAGE;
        if (stack != null) {
          damageAmount =
              (float)
                  player
                      .getEntityAttribute(SharedMonsterAttributes.attackDamage)
                      .getAttributeValue();
          // player.addChatMessage("Damage: " + i);
          if (damageAmount == 1.0f) {
            damageAmount = TFC_MobData.STEVE_DAMAGE;
            // i = player.inventory.getCurrentItem().getItem().getDamageVsEntity(target,
            // player.inventory.getCurrentItem());
          }
        }

        if (player.isPotionActive(Potion.damageBoost))
          damageAmount += 3 << player.getActivePotionEffect(Potion.damageBoost).getAmplifier();

        if (player.isPotionActive(Potion.weakness))
          damageAmount -= 2 << player.getActivePotionEffect(Potion.weakness).getAmplifier();

        int knockback = 0;
        float enchantmentDamage = 0;

        if (target instanceof EntityLiving) {
          enchantmentDamage =
              EnchantmentHelper.getEnchantmentModifierLiving(player, (EntityLiving) target);
          knockback += EnchantmentHelper.getKnockbackModifier(player, (EntityLiving) target);
        }

        if (player.isSprinting()) ++knockback;

        if (damageAmount > 0 || enchantmentDamage > 0) {
          boolean criticalHit =
              player.fallDistance > 0.0F
                  && !player.onGround
                  && !player.isOnLadder()
                  && !player.isInWater()
                  && !player.isPotionActive(Potion.blindness)
                  && player.ridingEntity == null
                  && target instanceof EntityLiving;

          if (criticalHit && damageAmount > 0)
            damageAmount += event.entity.worldObj.rand.nextInt((int) (damageAmount / 2 + 2));

          damageAmount += enchantmentDamage;
          boolean onFire = false;
          int fireAspect = EnchantmentHelper.getFireAspectModifier(player);

          if (target instanceof EntityLiving && fireAspect > 0 && !target.isBurning()) {
            onFire = true;
            target.setFire(1);
          }

          boolean entityAttacked =
              target.attackEntityFrom(DamageSource.causePlayerDamage(player), damageAmount);

          if (entityAttacked) {
            if (knockback > 0) {
              target.addVelocity(
                  -MathHelper.sin(player.rotationYaw * (float) Math.PI / 180.0F) * knockback * 0.5F,
                  0.1D,
                  MathHelper.cos(player.rotationYaw * (float) Math.PI / 180.0F) * knockback * 0.5F);
              player.motionX *= 0.6D;
              player.motionZ *= 0.6D;
              player.setSprinting(false);
            }

            if (criticalHit) player.onCriticalHit(target);

            if (enchantmentDamage > 0) player.onEnchantmentCritical(target);

            if (damageAmount >= 18) player.triggerAchievement(AchievementList.overkill);

            player.setLastAttacker(target);

            if (target instanceof EntityLiving)
              target.attackEntityFrom(DamageSource.causeThornsDamage(attacker), damageAmount);
          }

          ItemStack itemstack = player.getCurrentEquippedItem();
          Object object = target;

          if (target instanceof EntityDragonPart) {
            IEntityMultiPart ientitymultipart = ((EntityDragonPart) target).entityDragonObj;
            if (ientitymultipart instanceof EntityLiving) object = ientitymultipart;
          }

          if (itemstack != null && object instanceof EntityLiving) {
            itemstack.hitEntity((EntityLiving) object, player);
            if (itemstack.stackSize <= 0) player.destroyCurrentEquippedItem();
          }

          if (target instanceof EntityLivingBase) {
            player.addStat(StatList.damageDealtStat, Math.round(damageAmount * 10.0f));
            if (fireAspect > 0 && entityAttacked) target.setFire(fireAspect * 4);
            else if (onFire) target.extinguish();
          }

          player.addExhaustion(0.3F);
        }
      }
    }
    event.setCanceled(true);
  }