static Drawing drawFN() { Drawing d = new Drawing(); d.setLineWidth(0.1f); d.circle(0.6); d.circle(0.4); d.moveTo(0, -0.2, 0); d.setFaceColor(Color.CYAN); Shape b1 = d.box(0.8, 0.3, 0.3); d.setFaceColor(Color.GREEN); Shape b2 = d.box(0.8, 0.15, 0.6); d.setFaceColor(Color.MAGENTA); Shape box = d.box(-0.25, 0.25, 0.25); d.setFaceColor(Color.ORANGE); d.box(-0.1, 0.1, 0.35); // d.setTexture("brick1.gif"); d.setFaceColor(Color.YELLOW); Shape cyl = d.cylinder(0.5, 0.7, Math.PI * 3 / 2); // d.noTexture(); d.moveTo(0, 0, 0); d.setFaceColor(Color.BLUE); d.cylinder(0.2, 0.3, Math.PI * 2); d.save("FN.brep"); return d; }
static Drawing drawBuilding3D() { Drawing d = new Drawing(); d.setLineWidth(2); d.moveTo(0, 0, 0); d.setCheckIntersection(true); d.setFaceColor(Color.GRAY); Shape wall = d.rectangleXZ(30, 15); d.moveTo(0.3, 0, 0.3); Shape plate = d.rectangleXZ(30 - 0.4, 15 - 0.4); d.setFaceColor(Color.YELLOW); wall = d.extrude(wall, 3); d.setFaceColor(Color.CYAN); for (int i = 0; i < 10; i++) { d.moveTo(0.5 + i * 3, 0.8, 0); Shape window = d.box(1, 1.5, 0.2); d.delete(window); d.moveTo(0.5 + i * 3, 0.8, 15); window = d.box(1, 1.5, 0.2); d.delete(window); } d.array(wall, 10, 0, 3, 0); d.array(plate, 11, 0, 3, 0); d.moveTo(-20, 0, -20); d.setFaceColor(Color.GREEN); d.box(70, -30, 60); d.save("building.brep"); return d; }
static Drawing drawBox() { Drawing d = new Drawing(); d.setLineWidth(2); d.setCheckIntersection(false); Shape box = d.box(1, 1, 1); int n = 15; double dist = 1.1; Shape line = d.array(box, n, dist, 0, 0); Shape area = d.array(line, n, 0, dist, 0); Shape cube = d.array(area, n, 0, 0, dist); d.setCheckIntersection(true); return d; }
static Drawing drawBuilding() { Drawing d = new Drawing(); d.setLineWidth(2); d.moveTo(0, 0, 0); d.setCheckIntersection(true); d.setFaceColor(Color.GRAY); Shape plate = d.rectangleXZ(30, 15); Shape wall = d.getEdges(plate); d.setFaceColor(Color.DARK_GRAY); Shape base = d.extrude(wall, -1.5); d.copy(plate, 0, -1.5, 0); d.setFaceColor(Color.YELLOW); wall = d.getEdges(plate); wall = d.extrude(wall, 3); d.setFaceColor(Color.CYAN); for (int i = 0; i < 10; i++) { d.moveTo(0.5 + i * 3, 0.8, 0); Shape window = d.rectangleXY(1, 1.7); d.delete(window); d.moveTo(0.5 + i * 3, 0.8, 15); window = d.rectangleXY(1, 1.7); d.delete(window); } d.setCheckIntersection(false); d.array(wall, 10, 0, 3, 0); d.array(plate, 11, 0, 3, 0); d.setCheckIntersection(true); d.moveTo(-20, 0, -20); d.setFaceColor(Color.GREEN); d.box(70, -30, 60); Shape excavation = d.extrude(plate, -1.5); d.delete(excavation); // d.delete(plate); d.save("building.brep"); return d; }
static Drawing drawFigure() { Drawing d = new Drawing(); d.setCheckIntersection(true); d.setLineWidth(2); d.setFaceColor(Color.CYAN); d.moveTo(0, 0, 0); d.line(1, 0, 0); d.line(0, 0, 1); d.line(-1, 0, 0); Shape rect = d.close(); d.setFaceColor(Color.YELLOW); d.move(0.2, 0, 0.2); d.line(0.6, 0, 0); d.line(0, 0, 0.6); d.line(-0.6, 0, 0); Shape rect1 = d.close(); d.moveTo(0, 0, 2); d.setDirection(0, 1, 0); Shape s = d.extrude(rect, 0.5); // d.fillet(s); // d.setDirection(1, 0, 0); // Shape shape = d.revolve(rect, Math.PI/4); //// d.setCheckIntersection(false); // d.setVirtualDrawingMode(true); // d.moveTo(0, 1, 0.6); // Shape circle = d.circle(0.15); // Shape cylinder = d.extrude(circle, 1); // d.setVirtualDrawingMode(false); // // //// d.add(cylinder); // shape = d.cut(shape, cylinder); // // d.moveTo(0,0,0); // d.setDirection(-1, 0, 0); // Shape rev = d.revolve(rect1, Math.PI); // d.delete(rev); // d.delete(d.getCommon()); // // //// d.setCheckIntersection(false); //// int n = 10; //// double dist = 2; //// Shape line = d.array(shape, n, dist, 0, 0); //// Shape area = d.array(line, n, 0, dist, 0); //// Shape cube = d.array(area, n, 0, 0, dist); //// //// d.setCheckIntersection(true); // //// d.copy(shape, 2,0,0); // //// Shape shape1 = d.copy(shape, 2, 0, 0); //// //// shape1 = d.scale(shape1, 0.5); //// //// d.moveTo(2, 0, 0); //// d.setDirection(0, 0, 1); //// shape1 = d.rotate(shape1, Math.PI/4); //// // //// rect1.setSelected(true); ////// d.save("figure.brep"); ////// d.explode(shape); return d; }